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User Since
Aug 28 2013, 11:46 AM (535 w, 3 d)

Recent Activity

May 10 2016

Drawster added a comment to T93959: [VERY IMPORTANT] Prone shooting results in hitting ground instead of aimed target..

Also confirmed, has happened to me couple of times with M4 and shotgun. I seldom end up shooting from prone position, so I've usually forgot this bug the next time I'm supposed to shoot.

Please fix the position of bullets leaving the barrel.

Also, the further improve the aiming system, I would suggest using the "dynamic crosshair"-thingie from Arma 3, so that if you aim at a target/wall/whatever right in front of you, the crosshair acts accordingly showing where the bullet will hit like in .

May 10 2016, 7:37 PM · DayZ
Drawster added a comment to T93485: Tree, bush, and rocks hitboxes block weapon rounds when they shouldnt.

Very frustrating. Had noticed this before "on a small scale", but yesterday when tried to ambush some people at Rify, at first I had crouched behind a couple of rocks so that I should have been able to shoot over the them without a question considering where my crosshair was. First round richocheted off the "rocks" (air above them), then I stood up so that my crosshair was ~1,5 metres above the rocks but still every bullet richocheted off the rock's hitboxes right in front of me.

May 10 2016, 7:20 PM · DayZ
Drawster edited Steps To Reproduce on T76983: Win Campaign / Paradise Found - Black screen after completing mission.
May 10 2016, 8:14 AM · Arma 3
Drawster edited Steps To Reproduce on T76556: Bingo Fuel - Team Kappa is useless.
May 10 2016, 8:03 AM · Arma 3
Drawster edited Steps To Reproduce on T71834: Flickering distant terrain and building textures.
May 10 2016, 5:56 AM · Arma 3