User Details
- User Since
- Jun 2 2024, 11:31 PM (29 w, 3 d)
Thu, Dec 19
Most of the issues regarding the preview images have been fixed in the Experimental 1.3.0.18 update, however there are still some issues, which have been listed in the updated ticket
Wed, Dec 18
This issue has now been resolved in the Experiential 1.3.0.18 update.
This issue has now been resolved in the Experiential 1.3.0.18 update.
Nov 4 2024
Sep 12 2024
Sep 8 2024
Jul 31 2024
Jul 25 2024
Jul 19 2024
@Geez
This issue seems to have been resolved in the 1.2.0.92 update, so this ticket can now be closed.
Respectfully,
Commander_Falcon
Jul 18 2024
Jul 3 2024
Jun 27 2024
Hello Geez.
I have now updated the main post with the information that was requested. Additionally, I have also sent the information of the crash through the crash reporter.
Respectfully,
Commander_Falcon
Jun 25 2024
Jun 20 2024
Additionally, here is a video showing off how the arsenal preview mesh should look like, and how it currently works in the stable version of the game (1.1.0.42):
@Geez
I tested to see if this issue is still present, and I can confirm that it is still present in the latest experimental update (1.2.0.66). Here is also a more detailed explanation of the issue just in case there was a misunderstanding of what the issue is: when you select an arsenal box (the ones listed from the main post), they lack the transparent preview mesh to show the orientation of the asset before it is placed. In the original video, I showed that the preview mesh was absent for the arsenal boxes. However, I also showed off the weapon rack at the end to illustrate what the preview mesh should typically resemble. Additionally, here is video proof showing off that the issue is still present in the current experimental build of the game:
Jun 17 2024
Hello Geez.
I went to see if the issue still persisted in the current experimental version (1.2.0.52), and I was still able to reproduce it. I'm guessing that it could have been fixed internally before you tried to reproduce it, so I will provide an update if the issue is still present when the next update releases.
Respectfully,
Commander_Falcon