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Baskiney
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User Since
Apr 15 2013, 10:01 PM (344 w, 2 d)

Recent Activity

May 10 2016

Baskiney added a comment to T75805: Combine Zeus with the 2D Editor.

allright #closed

May 10 2016, 7:45 AM · Arma 3
Baskiney edited Steps To Reproduce on T75805: Combine Zeus with the 2D Editor.
May 10 2016, 7:45 AM · Arma 3
Baskiney edited Steps To Reproduce on T75397: MSE-3 Marid Particle Bug.
May 10 2016, 7:35 AM · Arma 3
Baskiney edited Steps To Reproduce on T74781: STILL damaging of MROT when units get near to it (Hellcat).
May 10 2016, 7:19 AM · Arma 3
Baskiney edited Steps To Reproduce on T74751: Units about to board (or get near to) the new Hellcat instantly kill those main rotor.
May 10 2016, 7:19 AM · Arma 3
Baskiney added a comment to T74617: Allow waypoints to activate task modules.

probably knowing the desired script instead of the module, but i still voted up for ease

May 10 2016, 7:16 AM · Arma 3
Baskiney edited Steps To Reproduce on T74310: Exceptional bad sign(barrier,helipad) texture on "high" textures..
May 10 2016, 7:09 AM · Arma 3
Baskiney edited Steps To Reproduce on T73664: Missplaced Gunner in the AMV-Gorgon //Added: Strange Stripe-shaped texture above the seat.
May 10 2016, 6:48 AM · Arma 3
Baskiney added a comment to T73503: Tanks will ignore destroy waypoints.

bump

May 10 2016, 6:43 AM · Arma 3
Baskiney edited Steps To Reproduce on T73503: Tanks will ignore destroy waypoints.
May 10 2016, 6:43 AM · Arma 3
Baskiney added a comment to T73416: Generic Radio Message Module Won't Work.

I got it:

Link the GenericRadioMessage(GRM) to a Headquarters Entity, and then let the GRM be activated by a trigger, now link the GRM to the unit it shall be broadcasted to.

Enjoy.

May 10 2016, 6:41 AM · Arma 3
Baskiney added a comment to T72124: Feature Request: (Perform) Action/Animation Module for Units.

Yes I do i was just too lazy to do so, i know everyone would like to see this built-in so i think i can bump it without anyone being against it.

May 10 2016, 6:04 AM · Arma 3
Baskiney added a comment to T72124: Feature Request: (Perform) Action/Animation Module for Units.

bump

May 10 2016, 6:04 AM · Arma 3
Baskiney edited Steps To Reproduce on T72124: Feature Request: (Perform) Action/Animation Module for Units.
May 10 2016, 6:04 AM · Arma 3
Baskiney added a comment to T71600: Mini-Lags with HDD Disks.

Drives* not Disks

May 10 2016, 5:50 AM · Arma 3
Baskiney edited Steps To Reproduce on T71600: Mini-Lags with HDD Disks.
May 10 2016, 5:50 AM · Arma 3
Baskiney added a comment to T70621: Opfor helmets are so ugly..

I don`t like them too, but it`s not about us to decide :)

May 10 2016, 5:19 AM · Arma 3
Baskiney added a comment to T69973: Feature Request: Unit InCargo Option for Editor GUI.

Okay I am seeing that nobody aprooves just forget it then :p

May 10 2016, 4:55 AM · Arma 3
Baskiney added a comment to T69973: Feature Request: Unit InCargo Option for Editor GUI.

Thank you for reading my description!

May 10 2016, 4:55 AM · Arma 3
Baskiney edited Steps To Reproduce on T69973: Feature Request: Unit InCargo Option for Editor GUI.
May 10 2016, 4:55 AM · Arma 3
Baskiney added a comment to T69583: Weird texture glitching, while ingame!.

has been fixed

-closed

May 10 2016, 4:41 AM · Arma 3
Baskiney edited Steps To Reproduce on T69584: Barrier at Kamino Firing Range has no physics..
May 10 2016, 4:41 AM · Arma 3
Baskiney edited Steps To Reproduce on T69583: Weird texture glitching, while ingame!.
May 10 2016, 4:41 AM · Arma 3
Baskiney edited Steps To Reproduce on T68374: Blufor Infantry Carrier Visual-Bug.
May 10 2016, 3:52 AM · Arma 3
Baskiney edited Steps To Reproduce on T68372: Blufor Infantry Carrier Bug.
May 10 2016, 3:52 AM · Arma 3
Baskiney added a comment to T67739: No more radio subtitles for Artillery Support.

fixed

-closed

May 10 2016, 3:30 AM · Arma 3
Baskiney edited Steps To Reproduce on T67739: No more radio subtitles for Artillery Support.
May 10 2016, 3:30 AM · Arma 3
Baskiney edited Steps To Reproduce on T67737: Helmet bug in the Ka-60 Black.
May 10 2016, 3:30 AM · Arma 3
Baskiney edited Steps To Reproduce on T67738: Night Vision googles clip through the glass of the Opfor Ifrit.
May 10 2016, 3:30 AM · Arma 3
Baskiney added a comment to T65905: AI vehicles still can't go over bridges.

The new fixed dev version didnt came out for the public already so ...

May 10 2016, 2:18 AM · Arma 3
Baskiney added a comment to T65660: The Clipping of objects through other objects....

The Diving Picture is placed wrong, im sorry about that...

May 10 2016, 2:07 AM · Arma 3
Baskiney edited Steps To Reproduce on T65660: The Clipping of objects through other objects....
May 10 2016, 2:07 AM · Arma 3
Baskiney edited Steps To Reproduce on T65658: Strange Bulb around objects standing in contrast to water....
May 10 2016, 2:07 AM · Arma 3
Baskiney edited Steps To Reproduce on T65656: Sometimes the Charachter kepps running.
May 10 2016, 2:07 AM · Arma 3
Baskiney edited Steps To Reproduce on T65654: AI bug when exiting the OPFOR Ifrit.
May 10 2016, 2:07 AM · Arma 3
Baskiney added a comment to T65654: AI bug when exiting the OPFOR Ifrit.

Works perfectly now in the new version! -Closed

May 10 2016, 2:07 AM · Arma 3
Baskiney added a comment to T65653: Strange ground texture-warping while prone?.

Agreed! Looks very weird and its a bit annoying :P

May 10 2016, 2:07 AM · Arma 3