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Feature Request: (Perform) Action/Animation Module for Units
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Description

I thought about adding another Module in the Editor in which you can (when synchronized with your unit (and a trigger)), make your unit perform certain actions without scripts. For example: Sitdown,Salute,Talk... for Infantry
And: Open doors,Engine off for vehicles.
In addition:
Maybe even add the AnimationViewer List of animations to execute per module.
For example (sitting down on the hunters front side or just cutscene and the other animations)

Details

Legacy ID
2987887894
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request
Additional Information

Would love to see this built-in

Event Timeline

Baskiney edited Steps To Reproduce. (Show Details)Sep 1 2013, 7:15 PM
Baskiney edited Additional Information. (Show Details)
Baskiney set Category to Feature Request.
Baskiney set Reproducibility to N/A.
Baskiney set Severity to None.
Baskiney set Resolution to Open.
Baskiney set Legacy ID to 2987887894.May 7 2016, 4:26 PM
Bohemia added a subscriber: AD2001.Sep 1 2013, 7:15 PM
AD2001 added a comment.Nov 1 2013, 8:48 PM

You know that you can simply edit one of your notes and the ticket will get bumped, but it won't send me an e-mail, don't you?

Yes I do i was just too lazy to do so, i know everyone would like to see this built-in so i think i can bump it without anyone being against it.

R3vo added a subscriber: R3vo.May 7 2016, 4:26 PM
R3vo added a comment.Nov 11 2013, 3:15 PM

Just have thought about such a module today, while using the ambient animation function. I would absolutely appreciate such a module, which would definately make building authentic missions easier.

R3vo removed a subscriber: R3vo.Mar 21 2021, 11:03 AM