Same, everything is stuttering, FPS dropped by a lot, its unplayeable.
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Today
Getting same issue. Worse with today’s update. Players complaining of nearly every 15 minutes. No network issues, low ping, above 60 server fps constantly (limited to 80)
We have also lost around half of our performance since the update. This will make it impossible for us to run a full server.
thank you
I can also confirm that our server FPS has halved with today's update. I can also confirm that removing the PhysicsSettings PhysicsSettingsClass "{50C8B06FB4D5FA52}" { line from dayz.gproj returns FPS to normal, although it stops players from logging in. Hopefully, we get some support on this soon!
Tbh i dont see a correlation between larger network ids and fps reductions, but i only came to share <3
Hello there,
even after main DZ 1.28 update our server had good FPS:
- empty 75-80k server FPS (Ryzen 9700x OC 6GHz)
- with 60 players 12-15k FPS.
Yesterday
Meantman I think it’s this “ Changed: Temporarily increased the maximum size of 'ScriptInputUserData' to accommodate for Network IDs being larger” that messed it up for everyone on their patch notes
Hey guys, I was tinkering to fix this issue, I found that in dayz.gproj this line was added
"
PhysicsSettings PhysicsSettingsClass "{50C8B06FB4D5FA52}" {
GridBP 0 }
"
I believe its linked with this thread as without this line server performance is much improved
Results, With PhysicsSettings without PhysicsSettings
fps 8000 fps 27000
Server FPS dropped very much! Constant desynchronization of players and complaints! Return to how it was!!!
This is out of hand guys helis and boats were rough but cars and everything else was fine now it’s like D/C every 4 min
Please fix it
It's impossible to play, everything lags