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May 10 2016

HerrTom edited Steps To Reproduce on T65966: [Feature request] Lowering weapons for immersion.
May 10 2016, 2:22 AM · Arma 3
HerrTom added a comment to T62599: Exploitable character sliding from stance transitions.

Suggest merging these issues: http://feedback.arma3.com/view.php?id=577
0000577: Certain adjust stance combinations can cause player to slide indefinitely

May 10 2016, 12:07 AM · Arma 3

May 9 2016

HerrTom edited Steps To Reproduce on T60582: Grenade launcher sights are not collimated.
May 9 2016, 9:50 PM · Arma 3
HerrTom added a comment to T60049: [Feature request] Seperate post-processing settings for motion blur, bloom, ambient occlusion etc..

The post processing doesn't really bother me, but separate options would definitely help fine tune performance.

May 9 2016, 9:23 PM · Arma 3
HerrTom added a comment to T59277: Grenade throwing is unrealistic (too fast).

I like Make Love Not War's idea - it seems it better simulates what revolance said. This will also help prevent us from accidentally throwing grenades when trying to go to gear. I'd also recommend that pressing "G" with a grenade out, but not prepped just puts it away.

May 9 2016, 6:47 PM · Arma 3
HerrTom edited Steps To Reproduce on T58944: Certain adjust stance combinations can cause player to slide indefinitely.
May 9 2016, 4:07 PM · Arma 3
HerrTom added a comment to T58904: Losing sound effects when team switching after death in editor mission preview.

Confirmed in multiplayer on a custom mission. After death - including in Seagull mode - no sound is played.

May 9 2016, 4:05 PM · Arma 3