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May 10 2016

JP-9000 added a comment to T71256: Darter UAV has difficulty flying at high and Very high altitudes..

Definitely, the Darter is absolutely useless as it is. The moment you set a waypoint in high (500 m) or very high (1000 m) altitude, the AI becomes incredibly erratic, flying in a drunken circles and whatnot, even if you manually fly back to a lower altitude. Also, even without any waypoints, the AI starts flying off on its own, so it's impossible to manually fly it somewhere, put it on autohover and switch to turret. NOPE, Imma gonna fly somewhere wheee. So fucking stupid.

May 10 2016, 5:40 AM · Arma 3
JP-9000 added a comment to T71056: XBOX 360 Controller not working correctly..

It works fine except for the freelook part. Enabling vehicle freelook does NOT solve the problem in any way. Biggest problem is that the analogue freelook is mapped linearly, meaning if you press your right thumbstick all the way right, your view immediately turns all the way right (ie. slightly backwards) this is far from ideal, as it's almost impossible to keep your vision steady, lets say halfway to the right and downwards and keep it there.

The problem could be easily solved with an additional option: nonlinear analogue freelook: your freelook position does not auto center, but stays put until further input, the amount you press the thumbstick controls only the RATE OF TURNING (ie. exactly like turning your character: press a bit and your character turns slowly, press the stick all the way and the character turns faster).

May 10 2016, 5:34 AM · Arma 3
JP-9000 added a comment to T70572: The module for assign callsign works, but in the MP slot selection screen, new callsigns dont show up.

We don't. It's pretty silly that such an integral feature isn't working and hasn't been working, ever. It would give much more clarity to the MP pool instead of having to write custom names for every soldier in every squad.

May 10 2016, 5:17 AM · Arma 3