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The module for assign callsign works, but in the MP slot selection screen, new callsigns dont show up
Closed, ResolvedPublic

Description

Giving a unit/group a custom callsign with the assign callsign module works well, but in the MP slot-assign screen at the start of the mission, the groups are still called apla1-1, 1-2 etc.

Details

Legacy ID
2856459114
Severity
None
Resolution
Not Fixable
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

any MP mission with the assign-callsign module used

Event Timeline

ReconAAF edited Steps To Reproduce. (Show Details)Aug 1 2013, 11:37 AM
ReconAAF edited Additional Information. (Show Details)
ReconAAF set Category to Gameplay.
ReconAAF set Reproducibility to Always.
ReconAAF set Severity to None.
ReconAAF set Resolution to Not Fixable.
ReconAAF set Legacy ID to 2856459114.May 7 2016, 3:47 PM

This problem is connected to core multiplayer structure and to fix it, a more serious revision would be required. I'm afraid it's not within scope of this project to do anything about it; however, we'd definitely want to resolve it in the future.

Too bad, how do we set this manually?

JP-9000 added a subscriber: JP-9000.May 7 2016, 3:47 PM

We don't. It's pretty silly that such an integral feature isn't working and hasn't been working, ever. It would give much more clarity to the MP pool instead of having to write custom names for every soldier in every squad.

Mass-closing resolved issues not updated in 10 days.