The new animals, with the exception of the rabbit, are not yet there.
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Oct 21 2024
Here are the mission files.
Hello, Geez. I have already found out what is different about Ambient Spawn.
I have already explained it to the people who use DeerIsle and provided the modified data. As tested at the time, it is extremely better for the server FPS to switch the animals, except for the wolves, to Ambient.
Oct 16 2024
Hello to the team. Could it be that someone has done something to the ambient spawn system? We had rewritten all animals to ambient spawn for DeerIsle, which worked perfectly to protect the server FPS. If the normal animals are entered as animal spawns, this also breaks down extremely after a while if the server is idle. We tested this map-wide with Cherna, Deer and Livonia. Several servers were involved in the test. Now with the update, nothing works on Ambient except those damn rabbits and foxes. Chickens don't really come anymore, let alone other animals. Whatever the person did, wherever, it was pretty stupid. I'm hoping you might be able to find out something about this. Many thanks in advance
Jan 14 2022
Hello Geez.
So the FPS drops affect the game itself from a certain depth.
If they drop below 100, all interaction with the world (opening doors, zombie movement, etc.) will stop.
The problem is even worse for mod servers.
We have 8 test servers running Cherno, DeerIsle and Namalsk maps.
Each of these maps shows this FPS drop. Sometimes earlier, sometimes later.
As a countermeasure, we have now switched all animals in the DeerIsle mission from Animal to Ambient, which partially prevents the drop and allows the servers to perform with higher FPS.
At this point it should be said that the bears in particular draw a lot of FPS.
As already written, we pass on the modified mission files
for DeerIsle to the operators.
Nov 25 2020
I support this proposal from InclementDab!
This advances the game and the community and has great futures for both of them