I reset my password so i could unsubscribe. This is not the place for your fucking whining.
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To the JSRS promoters, that's just sounds, sounds with effects / filtering etc
already done to them and triggered in-game. Though the sounds are great, the
Arma 3 sound engine is still bad.
Update the sound engine please BIS. We need 3D Audio. Not just for 5.1 setups
either, 2 speaker setups need 3D Audio.
The engine is the problem first!
Understand that filtering/dampening/psycho-acoustics/compressing/reverb fx etc are all effects done by an audio engine. The current arma3alpha engine is very weak. It can't do any of those things. It can only play sounds.
Also BIS should fix that when you're changing weapons standing still, there are footstep sounds playing.
I experienced the same weird voice placements in the Campaign as described above.
http://feedback.arma3.com/view.php?id=584#c59075
BIS, please work on the audio in game. Occlusion, filtering, positioning.
On 2 speakers 3D sound should be working. It isn't.
Please upgrade the audio experience. By sounds and -much more important- by engine capabilities.
To the JSRS promoters, that's just sounds, sounds with effects / filtering etc already done to them and triggered in-game. Though the sounds are great, the Arma 3 sound engine is still bad.
Update the sound engine please BIS. We need 3D Audio. Not just for 5.1 setups either, 2 speaker setups need 3D Audio.