So my community just spent a long time working on this, and we figured out if you want to create an AAS system using the vanilla Sectors... you have to use "enableSimulation false" on the area triggers, not the sectors themselves.
So for instance, name the trigger attached to your area logic as "flag2" and then use "flag2 enableSimulation false" on that. It won't show as disabled on the map, but it'll achieve the effect you're looking for.