It says fixed. It certainly isn't.
I think it's a problem with the network bubble. The problem with the current system over the mods system, is as you move, especially through a town or near one, the client has to download all the objects, players and other updates and send out your updates to any players in the area.
I think they need to add a much larger sub bubble that records loot on the ground then updates the main client but ignores players and zombies to buffer the load.