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May 10 2016

Neokolzia added a comment to T69709: Dynamic interaction with players and objects..

I'd definately agree to that specially for a man down kinda scenario, should be easier to get someone out of harms way, near a critical amount of health.

I'd say boost health about 25%, and make last 25% critical, you fall over and aren't doing well, under that circumstance other players can drag you etc

May 10 2016, 4:45 AM · Arma 3
Neokolzia added a comment to T69522: Use of Apex physx features..

Just please add GPU processing for physics, since physics in general already devour large parts of the CPU processes, most of us can handle a small % of GPU being dedicated to physx

May 10 2016, 4:38 AM · Arma 3
Neokolzia added a comment to T68632: Ability to instantly disable VON whit specialties to Side and Global chat to not be bother by people screaming over the mics..

definately, something like menu to control which chats are avaliable, On/Off

May 10 2016, 4:01 AM · Arma 3

May 9 2016

Neokolzia added a comment to T60492: Bullet-penetration not realistic.

debatable since "tactical" use of a HMG for such penetration might go a little against any conventional roleplay, as they spray town with bullets that feasibly pierce houses.

May 9 2016, 9:46 PM · Arma 3