In T124112#1602892, @revengeuk wrote:In T124112#1602775, @SnoWHandS wrote:In T124112#1602773, @CaptainRodgers wrote:@TheMasterofBlubb I have and the problem is still present. I understand 32-bit is still and available option and I am playing on it currently, I know that BI will stop supporting it at some point in the future. Do you know if this is the issue only exists with AMD CPU's, if there are no issues with Intel CPU I might just upgrade the system?
I'm running Intel - issue is present.
Specs:
CPU: Intel i7 930
GPU: Nvidea GTX470
12GB RAM
Windows 10Peripheral:
Logitech G930 wireless headset (Logitech software up to date)That i7 is an early model and uses DDR3 at slower speeds? on my AMD the RAM is Clocked at 1666. Wonder if its a CPU extension which Intel have and AMD did not?
Also @SnoWHandS do you know which chipset your motherboard is running?
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May 8 2017
May 8 2017
SnoWHandS added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.
May 7 2017
May 7 2017
SnoWHandS added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.
In T124112#1602773, @CaptainRodgers wrote:@TheMasterofBlubb I have and the problem is still present. I understand 32-bit is still and available option and I am playing on it currently, I know that BI will stop supporting it at some point in the future. Do you know if this is the issue only exists with AMD CPU's, if there are no issues with Intel CPU I might just upgrade the system?
Apr 24 2017
Apr 24 2017
SnoWHandS added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.
In T124112#1599098, @Scrable wrote:In T124112#1599088, @SnoWHandS wrote:In T124112#1593983, @jimbobstan wrote:Another note, i'm not sure if it helps but the maximum sample rate and bitrate i can choose for the Logitech G35 is 16Bit, 44100Hz.
In other words, it's not possible to choose 16Bit and 48000Hz as previously suggested as a workaround.
My workaround is to use a spare Razer Kraken 7.1 USB headset. Doesn't happen with that at all, but that doesn't use Dolby virtual surround like the Logitech G35
I've been troubleshooting this problem for a month now and so far it seems to be different depending on each individuals computer power. A lot of 'fixes' pointed towards processing being the issue. One such case - upgraded CPU and RAM - suddenly problem disappeared. Another case - Switch to SSD - problem disappeared too.
Since virtual surround sound requires some processing, reducing said processing requirement would likely help prevent 'laggy audio'.
This is when I realized how the sample rate could help me - I cranked my playback bitrate in speaker properties from 16bit, 48000Hz to 16bit, 44100Hz. Poof the problem was gone. flew a heli, didn't lag (crashed but that was my fault :P )
And that's how I fixed my arma :P
P.S: I am using a G930 wireless headset with 7.1 USB surround sound
TL;DR : keep reducing your headphone sample rate until the issue disappears. worked for me
Doesn't work. Used the 22800Hz and it still lagged... And on top of that it sounded like shit. I am also using a G930 wireless headset with 7.1 USB surround sound.
Apr 23 2017
Apr 23 2017
SnoWHandS added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.
In T124112#1593983, @jimbobstan wrote:Another note, i'm not sure if it helps but the maximum sample rate and bitrate i can choose for the Logitech G35 is 16Bit, 44100Hz.
In other words, it's not possible to choose 16Bit and 48000Hz as previously suggested as a workaround.
My workaround is to use a spare Razer Kraken 7.1 USB headset. Doesn't happen with that at all, but that doesn't use Dolby virtual surround like the Logitech G35
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