The issue seems related to my script-spawned vehicles being added as a child node of the spawner entity (so CE can track removal and enable spawning at that point again).
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Sat, Mar 8
Sat, Mar 8
wyqydsyq updated the task description for T189760: Shed in Saint-Phillipe has locked green bin that blocks access.
wyqydsyq edited Steps To Reproduce on T189760: Shed in Saint-Phillipe has locked green bin that blocks access.
Sat, Mar 1
Sat, Mar 1
wyqydsyq added a comment to T189436: Access violation. Illegal read by 0x140bba89d at 0x0 when calling SCR_GetInUserAction::PerformAction on script-spawned vehicle.
Fri, Feb 28
Fri, Feb 28
Tue, Feb 25
Tue, Feb 25
Feb 6 2025
Feb 6 2025
wyqydsyq added a comment to T69482: Any number of factions and sides(feature, ability to create on fly with script).
Edit: nevermind i thought this ticket was for Reforger
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