it's necessary to have more than 4 factions. What if i want to build MPMission where should be many groups with individual characteristics and change relations between them!?
4 fixed factions is bad heritage of OFP-Arma 2. Old Armas haven't improved uniform\item system like arma 3 and faction tied with uniforms. Now we not needed fixed factions. We can equip any faction with any stuff and setup who is enemy.
It would much greater if we haven't any fixed fatrions and just group any numbers of units in selfmade faction with setup relations with each other factions in array.
I don't speak about any number of player factions...
_myNewFaction = createFaction "blahblahblah";
_myNewFactionHQ = createCanter _myNewFaction;
_myNewFactonGrp = createGroup _myNewFaction;
side _myNewFactionGrp; return blahblahblah
PS: also need ability to create SIDES on fly. I don't understand why someone reject this ticket and why...