Please provide the following when creating the Ticket:
Game Version number: 1.3.0.170
Modded?: Yes
If modded, please list the mods: Mercenary Outlands (MO), Randomized Loadout Manager (RLM)
Issue Description:
14:26:37.489 PROFILING : Settings changed took: 0.781000 ms 14:26:37.535 AUDIO : PulseAudio Output 14:26:37.537 RENDER : RENDER : Reload shaders 14:26:37.537 RENDER : Enfusion shader version 170 14:26:37.594 ENGINE (F): Crashed 14:26:37.609 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/dofadvanced/cs_dofadvanced_downsample$FFX_HALF$0$FLICKER_REDUCTION$MIP_COUNT$0$SEPARATE_COC.cso'. 14:26:37.609 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/dofadvanced/cs_dofadvanced_downsample$FFX_HALF$0$FLICKER_REDUCTION$MIP_COUNT$2$SEPARATE_COC.cso'. 14:26:37.609 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/dofadvanced/cs_dofadvanced_downsample$FFX_HALF$0$FLICKER_REDUCTION$MIP_COUNT$1$SEPARATE_COC.cso'. 14:26:37.609 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/dofadvanced/cs_dofadvanced_downsample$FFX_HALF$1$FLICKER_REDUCTION$MIP_COUNT$0$SEPARATE_COC.cso'. 14:26:37.609 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/dofadvanced/cs_dofadvanced_downsample$FFX_HALF$1$FLICKER_REDUCTION$MIP_COUNT$2$SEPARATE_COC.cso'. 14:26:37.609 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/dofadvanced/cs_dofadvanced_downsample$FFX_HALF$1$FLICKER_REDUCTION$MIP_COUNT$1$SEPARATE_COC.cso'.
This crash occurs in PeerTool when my mod project folder is named RandomizedLoadoutManager but does not occur when it is named RLM