Working perfectly in profiling branch, thank you
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Feed Advanced Search
Advanced Search
Advanced Search
Wed, May 7
Wed, May 7
Apr 19 2025
Apr 19 2025
Apr 11 2025
Apr 11 2025
Apr 10 2025
Apr 10 2025
Apr 7 2025
Apr 7 2025
Aug 2 2024
Aug 2 2024
At distance orientation is still not interpolated based on angular velocity which causes jumping/stuttering in orientation
May 2 2024
May 2 2024
Mar 5 2024
Mar 5 2024
Jan 30 2024
Jan 30 2024
ignoreForTargeting _unit or _unit setKnowledgeLimit 0 would be nice as well
Dec 8 2023
Dec 8 2023
Seems to be fixed in Win11
Nov 18 2023
Nov 18 2023
Sep 15 2023
Sep 15 2023
In T175455#2499589, @SaMatra wrote:Perhaps a scripting command to pull burst counter out of the soldier\weapon\mag instead?
Sep 13 2023
Sep 13 2023
Alternatively a reverse for if the firemode is burst could be useful. For example, first shot could be index of 2 if it is a 3 round burst.
Aug 27 2023
Aug 27 2023
WillKMJ added a comment to T174954: "KnowsAboutChanged" + "EnemyDetected" + "forgetTarget" Not Working As Expected for Preventing Hostile Group Engagement.
Would cause recursion as conditions to "know" target would not be changed (if I'm looking directly at somebody and forget they exist, I instantly know they exist).
Aug 18 2023
Aug 18 2023
Aug 12 2023
Aug 12 2023
Jul 15 2023
Jul 15 2023
WillKMJ added a comment to T171685: Request for parameter to modify server time synchronisation frequency.
Would be nice if we could get this for commands such as setFog too, though isn't a requirement.
May 1 2023
May 1 2023
Apr 19 2023
Apr 19 2023
WillKMJ updated the task description for T171685: Request for parameter to modify server time synchronisation frequency.
Mar 13 2023
Mar 13 2023
Oct 28 2022
Oct 28 2022
© Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. · Privacy Policy · Terms and Conditions