Sorry for the time you have lost for the feedback, I thought it was a problem.
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May 10 2016
no, some key goes in conflict
Yes, what I meant
fix please!
if you break the machine and you do not have the toolkit are your problems, instead of wasting time for the simulation of the damage the tire, fix the damage and penetration of the projectile, fix rpm miniguns, add the bipod to rifles etc.
is not a simulation game guide
I also know, but flak in arma3 is not very effective as burst and it was the only thing I had available I try to editors
I tried playing delete a wy-55 hellcat, it was not possible even if struck repeatedly 10-15 times with 30 mm gun of drilling and explosives, maybe there is some problem in the armor of the helicopters, I believe that the most right is the ch 49.
After the bootcamp update the status of the server is slightly improved, but I still have trouble to list the server, I changed the auks doors in 2302.
Please adjust the server search and filter, is become frustrating and boring this thing!
The search server is not done quickly, the first time I try them I list all i need if I try to upgrade 1 or 2 and it takes several minutes to find someone, the more the filter server is not working.
varying the speed of the shots may be given alone have vehicles that have miniguns like ah-9, 164-a, uh-80, and so on, you should aumemntare greatly rpm of fire with anti-aircraft rounds assincroni.
vote up guys, do not think it's a complicated thing to apply
up, I'm hoping for a fix in the next update
I did a test with almost any fixed locations or various structures, not any one with the rpm interner found in, for example, the .50 cal shoots at around 500 rpm when the average is about 700-750.
Particle my settings are high and I can not go any further, it seems strange that the gtx 680 can not display very high and ultra.
I do not think there are drops in fps and I think the engine can handle a bit of extra particle effects; if you landed in a desert area or dry I think it is beautiful and REALISTIC raise a fuss, players must equip masks :)
Hello everyone, you should increase the mass of the tank as someone has already said, where are the 70 tons?! The tank Weapon 3 are undersized, they should be larger, for example:
MERKAVA MK4:
Length 7.6 m or 9.04 m hull only with gun forward
Width 3.72 m
Height 2.66 m
Weight 63 tonnes (I & II) or 65 t (III & IV)
http://it.wikipedia.org/wiki/Merkava
I also tried with the walls and still crashes, less than before, but I tried to crush a car without success because it was dragged with tank.
Meanwhile, great job BI continue!
look this :http://www.youtube.com/watch?v=2QZSUAQMHqk
in your post you said that the version in the l-159 weapon was in reality, please fix everything.