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May 9 2016

fr0sty added a comment to T60913: Player gets stuck on many types of rocks.

Same here:
http://feedback.arma3.com/view.php?id=431

May 9 2016, 10:34 PM · Arma 3
fr0sty added a comment to T59858: When joining mulitplayer games the game crashes. Occurs often while receiving mission files..

I'll get the files to you guys tonight.

The crashes are random and I have the newest display drivers. I'll check if there is a new sound driver.

May 9 2016, 7:16 PM · Arma 3
fr0sty added a comment to T59858: When joining mulitplayer games the game crashes. Occurs often while receiving mission files..

File up. I have the latest drivers.

May 9 2016, 7:16 PM · Arma 3
fr0sty edited Steps To Reproduce on T59858: When joining mulitplayer games the game crashes. Occurs often while receiving mission files..
May 9 2016, 7:16 PM · Arma 3
fr0sty added a comment to T59834: Items Clip the Environment.

Notice the guys gun in the wall.

May 9 2016, 7:15 PM · Arma 3
fr0sty edited Steps To Reproduce on T59834: Items Clip the Environment.
May 9 2016, 7:15 PM · Arma 3
fr0sty edited Steps To Reproduce on T59831: Shadows Floating.
May 9 2016, 7:15 PM · Arma 3
fr0sty added a comment to T59522: Player trapped inside rocks can't get out..

Yes this also happens to me and others. Sometimes walking into the rocks is enough to get you stuck. See:

http://feedback.arma3.com/view.php?id=431

May 9 2016, 7:00 PM · Arma 3
fr0sty added a comment to T59331: Arma 3 crashes when using MSI afterburner to overclock your GPU.

Sounds like overclock instability rather than a game issue....

EDIT: I run with an overclocked GPU and have no issues, but I also know that it is 100% stable.

May 9 2016, 6:52 PM · Arma 3
fr0sty added a comment to T59274: Performance the same regardless of AA and FXAA/SMAA use..

Strange that your GPU usage is 99% while I get 65%, what driver are you using? (I am on the latest beta (314.14).

May 9 2016, 6:47 PM · Arma 3
fr0sty edited Steps To Reproduce on T59274: Performance the same regardless of AA and FXAA/SMAA use..
May 9 2016, 6:47 PM · Arma 3
fr0sty added a comment to T59083: Low CPU/GPU Utilization.

Same issue here as nsix. Performance is pretty much the same regardless of settings. When comparing Anti-aliasing and post-process AA there is no difference between no AA and 8x AA and ULTRA FXAA. The only thing that seems to increase my FPS is the view distance.

May 9 2016, 4:23 PM · Arma 3
fr0sty edited Steps To Reproduce on T58825: Shooting the bell in the infantry showcase does not result in a "bell sound".
May 9 2016, 4:02 PM · Arma 3
fr0sty edited Steps To Reproduce on T58798: Getting stuck in rocks..
May 9 2016, 3:33 PM · Arma 3
fr0sty edited Steps To Reproduce on T58594: Floating Explosive.
May 9 2016, 3:21 PM · Arma 3
fr0sty added a comment to T58586: Vsync caps the game at 30 fps..

So it does, Vsync works at 60 when the fps goes above 60. Strange that instead of 59 fps it would just cut the fps in half, but that is not an issue with the game I guess.

EDIT: Triple buffering could be implemented maybe?

May 9 2016, 3:21 PM · Arma 3
fr0sty edited Steps To Reproduce on T58586: Vsync caps the game at 30 fps..
May 9 2016, 3:21 PM · Arma 3