Small update after 1.1 update.
Even though update changelog states that replication was fixed, its actually not.
I used {EEF8495A9A6787A6}Prefabs/Weapons/Core/Ammo_MortarShell_Base.et as base for my projectile, still nothing, player on island few KMs away from everon airfield was damaged but no particle/sound played for him.
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Sep 5 2024
Sep 5 2024
Tactical_Toxic updated the task description for T184241: Attachment obstruction system Feedback / Feature request.
Mar 14 2024
Mar 14 2024
Oct 26 2023
Oct 26 2023
Oct 25 2023
Oct 25 2023
In T176362#2518651, @Geez wrote:Hello Tactical_Toxic.
This is not broken, just requires an additional thing setup to work.From: https://reforger.armaplatform.com/news/mod-report-2
Show Hitzones Debug
From now on, if you want to use "Show hit zones" debug located in GameCode->Hit Zones you will need to enable the debug of HandleDamageSystem. You can do it from the diag menu like this: Systems-> Systems Diag -> Frame -> Check HandleDamageSystem
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Oct 18 2023
Oct 18 2023
Awesome!
Oct 16 2023
Oct 16 2023
Oct 14 2023
Oct 14 2023
Tactical_Toxic changed Operating System from os:w7 to os:w10x64 on T176240: mi-8 mesh minor but painful bugs.
Sep 27 2023
Sep 27 2023
Small update to ticket, based on BI_petanjek answer.
Seems like, currently everything acts like it should, except the fact that there is no proper component to be used for a tank / artillery / mortar shell. A component with proper replication. Sooo this bug report became a feature suggestion i guess?
Sep 24 2023
Sep 24 2023
Sep 18 2023
Sep 18 2023
Jul 24 2023
Jul 24 2023
Jul 23 2023
Jul 23 2023
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