First off Im probably poorly informed how BIS is optimized so disregard this if Ive got the wrong idea
Ive noticed ArmA3.exe is listed as *32 under Task Manager.
- ArmA3 32-Bit or 64-Bit?
- Execute ArmA3 as a 64-bit process?
- MEM limited (to "2047")?
- CPU, Thread, and GPU (SLI) optimizations?
I've ran into errors after trying to load Altis for around 10 minutes with any form of ambience resembling "mem_leaks" from ArmA1.
While touring the island and attempting to start a MSO or DOM mission
- resources = over 2GB of MEM (maxed) being used by Arma3.exe which is probably why such errors are encountered.
Considering BIS is up-scaling every map since ArmA1
- shouldn't BIS also up-scale to 64-Bit to utilize more resources
More people are moving to 64-Bit systems but limited to 32-Bit
The thought crossed my mind when testing Altis which you guys should win GOTY if not the Millennium for...
noticed its exceeding ArmA3 limitations and probably one reason why performance is a major issue.