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the_gamer_guy
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User Since
Dec 13 2015, 1:20 AM (470 w, 4 d)

Recent Activity

Jan 20 2020

the_gamer_guy added a comment to T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.

Yes that would stop it from being overwritten but the copied mission files wouldn't receive the updates unless I manually copy that over. Kinda the same issue, just swapping sides. What I am suggesting is to have an additional file, say, CustomTypes.xml that gets read after the normal types.xml is read. this would allow the original to stay up to date with all the official stuff and the other file would be left alone.

Jan 20 2020, 5:27 AM · DayZ Modding, DayZ
the_gamer_guy renamed T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates from [Request]Auxiliary types.xml(and similar) file for custom content entries that wont be overwritten by updates to [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:19 AM · DayZ Modding, DayZ
the_gamer_guy updated the task description for T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:11 AM · DayZ Modding, DayZ
the_gamer_guy updated the task description for T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:10 AM · DayZ Modding, DayZ
the_gamer_guy renamed T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates from [Request]Auxiliary types.xml for custom content entries that won't be overwritten when an update is released to [Request]Auxiliary types.xml(and similar) file for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:10 AM · DayZ Modding, DayZ
the_gamer_guy renamed T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates from [Request]Auxilliary types.xml for custom content entries that wont be overwritten when an update is released to [Request]Auxiliary types.xml for custom content entries that won't be overwritten when an update is released.
Jan 20 2020, 12:04 AM · DayZ Modding, DayZ
the_gamer_guy created T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:03 AM · DayZ Modding, DayZ

Aug 14 2019

the_gamer_guy updated the task description for T143446: Most item temperatures do not update when removed from heat sources..
Aug 14 2019, 10:15 PM · DayZ
the_gamer_guy edited Steps To Reproduce on T143446: Most item temperatures do not update when removed from heat sources..
Aug 14 2019, 10:13 PM · DayZ
the_gamer_guy created T143446: Most item temperatures do not update when removed from heat sources..
Aug 14 2019, 10:12 PM · DayZ

May 27 2019

the_gamer_guy created T139791: Barrel liquid levels dont persist between restarts..
May 27 2019, 8:17 PM · DayZ

Apr 20 2019

the_gamer_guy created T138815: Some electronics get unplugged on server restart..
Apr 20 2019, 7:54 AM · DayZ
the_gamer_guy created T138814: Fire barrels cant be picked up/moved.
Apr 20 2019, 7:50 AM · DayZ

Dec 30 2018

the_gamer_guy updated the task description for T135614: Occasional clientside issue when exiting ADA 4x4 hatchback.
Dec 30 2018, 6:36 AM · DayZ
the_gamer_guy edited Steps To Reproduce on T135614: Occasional clientside issue when exiting ADA 4x4 hatchback.
Dec 30 2018, 6:36 AM · DayZ

Dec 21 2018

the_gamer_guy created T135614: Occasional clientside issue when exiting ADA 4x4 hatchback.
Dec 21 2018, 1:41 AM · DayZ
the_gamer_guy edited Steps To Reproduce on T135614: Occasional clientside issue when exiting ADA 4x4 hatchback.
Dec 21 2018, 1:41 AM · DayZ
the_gamer_guy created T135612: All electronic appliances become disconnected on server restart..
Dec 21 2018, 1:20 AM · DayZ

May 11 2016

the_gamer_guy added a comment to T115588: flashbang used as trap.

I do believe this is possible with explosive grenades as well. I may have died due to this a while back when I took a grenade out of a players tent and put it into my backpack.

May 11 2016, 2:01 PM · DayZ
the_gamer_guy edited Steps To Reproduce on T115332: Some Items getting dropped on the ground when switching between them.
May 11 2016, 1:52 PM · DayZ