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newguyzombie
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User Since
Mar 20 2014, 10:10 AM (527 w, 13 h)

Recent Activity

May 10 2016

newguyzombie added a comment to T100022: player movement controls seem totally broken.

@gibonez
@MadTommy

so it is realistic, that you need to lower your weapon first to sprint?
imagine you are on a full server, and now imagine the laggs. have fun getting killed.

it was more realistic as it was before, in real life you can start sprinting from nearly every position within a half second.

May 10 2016, 11:06 PM · DayZ
newguyzombie added a comment to T96417: Zombies spawn and aggro range.

there is another bugreport for this with the same issue

May 10 2016, 9:03 PM · DayZ
newguyzombie set Category to category:balancing on T96417: Zombies spawn and aggro range.
May 10 2016, 9:03 PM · DayZ
newguyzombie added a comment to T96411: To much Zombies !.

you are right, the game is about surviving the zombies and not only kos.
but it has also some different features exept double tapping "w" and run away from zombies.
yesterday i wasnt able to outrun zombies! i double tapped w until i couldnt see the zombies anymore at the horizon. but they were still following me the hole time.

May 10 2016, 9:03 PM · DayZ
newguyzombie added a comment to T96411: To much Zombies !.

thats true thing. maybe it ll slowly go down, if they patch the zombies the correct way. but at the moment its hard to play single on a server, you are not able to loot buldings, because of perma zombie spawning and directly chasing at you.
another thing is, i startet new char and i was near berenzino at the coast, no city next to me. i tried to change my video settings, but i wasnt able to do it, because 2 zombies were attaking me. after i fought them down, 2 new zombies spawned directly next to me... was kinda annoying :/ sorry for my bad english

May 10 2016, 9:03 PM · DayZ
newguyzombie added a comment to T96363: After Update to .42 (steam) game is unplayable (Multible bugs).

@Dave, you always have to update your game after you switch back from experimental to stable! the hotfix isnt implemented at the moment, cos zombies were still onehitting me to bleed. if there are 3-4 persons on a server, the desync doesnt happen so hard

May 10 2016, 9:01 PM · DayZ
newguyzombie added a comment to T96363: After Update to .42 (steam) game is unplayable (Multible bugs).

tested it on experimental, none of this lags, disconnects, etc happend, was able to play very clearly. time to put that hoftix on stable :)

May 10 2016, 9:01 PM · DayZ
newguyzombie added a comment to T96363: After Update to .42 (steam) game is unplayable (Multible bugs).

and pls not on experimental. pls hotfix on stable.

May 10 2016, 9:01 PM · DayZ
newguyzombie added a comment to T96363: After Update to .42 (steam) game is unplayable (Multible bugs).

@DanielEEF if it is and stays this way, your post is making me happy :)
can you continue reporting yr experience after about an hour?

May 10 2016, 9:01 PM · DayZ
newguyzombie added a comment to T96363: After Update to .42 (steam) game is unplayable (Multible bugs).

same to me... could only connect to a couple of servers, yesterday.
when finally got on server, game was laggy as f*ck... about 15 zombies on me, cause of lagg couldnt see them, game stands still, can walk around but cant interact with anything. after about 30 seconds i get about 200 zombiehits bleeding as f*ck.. disconnect. starting at coast. running to berenzino again laggy... disconnect. damnit, didnt notised this features at the changelog. hope will get fixed till saturday, cause we planned a LAN :/

May 10 2016, 9:01 PM · DayZ