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- User Since
- Mar 14 2013, 3:57 AM (612 w, 3 d)
May 10 2016
Yeah I noticed this with the AH99. No sound at all when the AI fires the cannon. The gun fire is silent and the impacts are silent.
Yeah, 90 degrees wrong.
True, the textures of units, trees, the ground tesalation with small stones is all fantastic. The explosions however look very outdated. As shown in the mod videos above it's possible to fix/redesign. After all everyone playing any game/sim that involves war wants to see **** blow up. Blowing stuff up in a cool looking way is an important part of the game.
Forgot to mention it's visible only in first person, it's also visible on other weapons when the RCO is attached.
Yeah can't get it to work for me either.
As others have already said bullets cannot travel through water for very far at all. If we could ahve bullets go through a few cm of water that would be realistic but if it's between full penetration or no penetration it's the latter that is the best option.
Yes saw the same thing when I reproduced the steps.
May 9 2016
To add to this I believe it only happens with 1st person view.
Yeah, 90 degrees wrong.
Could not reproduce on my end. 1 Dagr was enough to kill a hunter.
This is true for AI troops rather than the player.
It's annoying when it happens but the best thing about ARMA is the freedom to do everything and anything. Installing a manditory no friendly fire or friendly fire punishment would detract from the realism of the game.