User Details
- User Since
- Mar 7 2013, 6:39 PM (615 w, 2 d)
May 10 2016
It's far to weak, 1 round headshot is not possible with a pistol. Also, the pistol cant even penetrate glass in this game, I don't see how that's even close to realistic.
Isn't the reason why the corsair "snaps" to a objective, to show where the weapon is actually pointing?
For instance if you lying on a rock, and the corsair "snaps" to the rock, it means u're going to hit the rock.
So even if it would be a static corsair, you would still hit the rock, even if the corsair ain't showing it.
That's true, didn't thought of that, well maybe they can fix it so if u Zoom in it'll at least render the landscape as if u would be closer.
W8, haven't it been like this since day1 alpha? Im sure the corsair has always moved if u're close to a rock for example, as it shows that u'll hit the rock.
I prefer it this way, since it means that the bullets will actually come from the rifle, instead of the middle of ur head as in all other fps games.
May 9 2016
The thing is Ezcoo, that if you disable grass in MP, you get quite an advantage; People can't hide that well, and on a map with mostly just hills and slopes, people wouldn't be able to hide that well at all, it's also very unrealistic.
Forcing some kind of grass to be rendered (even if it's a static super low quality grass) then people can at least hide.
As of right now, a sniper can easily spot an enemy at 500M range. Thus making the sniper quite OP.
Once again, I'm not talking about rendering the whole island, I'm talking about rendering what's on your screen...
Do I really need to point that out? Thought it would be obvious.
No I'm not a CoD/DayZ kid, although I did play Cod4 when it was released.
About the Fps issue, that's why I suggested a much lower quality grass to be rendered in the distance.
Render the low quality grass in the distance you can see on your screen.
Also, as of right now you can reduce the grass render distance to 0, so grass will never hinder your vision. I find that OP. (Like in some games were you can reduce the particle effect on Smoke Grenades, so they become totally useless)
Agree, we should still be able to enter the vehicle, we might not be able to move, but it's useful for protection, and you can still use the gun (If it have any)