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iceblade122 (IceBlade)
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User Since
Oct 13 2020, 6:56 PM (226 w, 4 d)

Recent Activity

Sat, Feb 1

iceblade122 updated subscribers of T185508: Crops cant be watered.

@Geez I'm not sure the last issue you merged into this one is the same issue since this thread was created before 1.27. For me, it's only in 1.27 experimental that I can't water plants. The slots do get watered by rain though.

Sat, Feb 1, 8:53 PM · DayZ

Jun 24 2024

iceblade122 added a comment to T181668: GetInventory().CreateInInventory(...) doesn't respect CanReceiveItemIntoCargo.

I’ve also run into this issue and would appreciate you guys taking a look at it.

Jun 24 2024, 1:44 PM · DayZ Modding, DayZ

Jan 23 2023

iceblade122 added a comment to T169908: [Feature Request] Add GlobalArmor of Attachments into the Player Hit Calculation.

The problem with the workaround is that you end up with a ridiculous amount of classes. For example, if I want to have 3 camo variants and 3 plate variants, I need 9 classes. If I want 10 skins and 4 plates, I need 40 classes. Sure it’s doable; but it’s a hacky way of doing it.

Jan 23 2023, 9:30 AM · DayZ Modding, DayZ

Jan 21 2023

iceblade122 renamed T169908: [Feature Request] Add GlobalArmor of Attachments into the Player Hit Calculation from [Feature Request] Add GlobalArmor of Attachments into the Hit Calculation to [Feature Request] Add GlobalArmor of Attachments into the Player Hit Calculation.
Jan 21 2023, 7:25 PM · DayZ Modding, DayZ
iceblade122 created T169908: [Feature Request] Add GlobalArmor of Attachments into the Player Hit Calculation.
Jan 21 2023, 7:25 PM · DayZ Modding, DayZ