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dayzru
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User Since
Oct 16 2014, 10:30 PM (521 w, 4 d)

Recent Activity

May 11 2016

dayzru edited Steps To Reproduce on T109541: F11 animation can't be cancelled.
May 11 2016, 4:48 AM · DayZ
dayzru edited Steps To Reproduce on T105402: Action signs move around when using alternate view..
May 11 2016, 2:18 AM · DayZ
dayzru edited Additional Information on T105400: Can't take the rope in your hands..
May 11 2016, 2:18 AM · DayZ
dayzru set Category to category:multiplayer on T104550: Hacker strip kill.
May 11 2016, 1:45 AM · DayZ
dayzru set Category to category:glitchabuse on T104458: Hacker teleporting.
May 11 2016, 1:42 AM · DayZ

May 10 2016

dayzru added a comment to T99703: Scope on Longhorn.

Agree. I'm not an expert in guns, but scope seems to be reversed on a longhorn.

May 10 2016, 10:55 PM · DayZ
dayzru added a comment to T88150: displacement of objects.

0.51.125504 experimental
The door inside the Svetlo City Hall building does not function and can be walked through. The door at the 1st floor, straight to the right from the stairs.

http://prntscr.com/5850sh

May 10 2016, 4:08 PM · DayZ
dayzru added a comment to T86782: quick swap 1-9 doesn't work correctly 100% of the time.

This bug is very irritating.
The best way to operate now is moving weapons manually in inventory (TAB).
So the shortcuts do not work and that's sad.

May 10 2016, 2:43 PM · DayZ
dayzru added a comment to T86644: Jumping is very unresponsive.

+1 This unresponsive jumping is one of the disgusting things in DayZ now, as some others. Characters run around rapidly, but when it comes to jumping it is not working as you expect.

May 10 2016, 2:06 PM · DayZ
dayzru added a comment to T86571: [PRIMARY REPORT] Random Zombie and Character action noises.

The random sounds are still there. I'm playing a lot on experimental and these sounds are messing up the gameplay, as well as some other major bugs.

May 10 2016, 1:54 PM · DayZ