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blackarm
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User Since
Dec 19 2013, 7:00 AM (568 w, 15 h)

Recent Activity

May 10 2016

blackarm added a comment to T100087: Player's vertical aim is not synced with Server.

You should probably mention if this happens when you're crouched or while you're standing as well, since vertical aim IS "synced with the server", but there is obviously an overlooked issue.

May 10 2016, 11:09 PM · DayZ
blackarm added a comment to T99828: Multiple canteens in hotbar ONLY correspond to ONE canteen.

Oops. Duplicate of 0000773

May 10 2016, 11:00 PM · DayZ
blackarm edited Steps To Reproduce on T99828: Multiple canteens in hotbar ONLY correspond to ONE canteen.
May 10 2016, 11:00 PM · DayZ
blackarm edited Steps To Reproduce on T99713: Flare has fishing pole options.
May 10 2016, 10:56 PM · DayZ
blackarm added a comment to T98354: P3d file missing message.

Why not stop showing these messages completely? I don't think anybody cares enough for them to randomly pop up while they're trying to do something and be forced to click. Send them to a log; stop having them pop up.

May 10 2016, 10:10 PM · DayZ
blackarm edited Steps To Reproduce on T95953: Shooting an M4 in hands with a second M4 on your back, shoots BOTH at the same time.
May 10 2016, 8:48 PM · DayZ
blackarm added a comment to T95649: Sawn-off shotgun deleted from inventory upon logging in.

Accolyte, awesome to hear! Thanks a bunch for the response, it's much appreciated!

May 10 2016, 8:38 PM · DayZ
blackarm edited Steps To Reproduce on T95649: Sawn-off shotgun deleted from inventory upon logging in.
May 10 2016, 8:38 PM · DayZ
blackarm added a comment to T95370: Servers are bombarding router with UDP packets once the server list is requested causing a DOS.

Tested on Stable 45.124426 and this issue is STILL present. This is game breaking and needs to be fixed now, not a month ago like it was supposed to be... You are effectively DoSing my router and that is NOT okay.

BUMP.

May 10 2016, 8:28 PM · DayZ
blackarm edited Steps To Reproduce on T90215: Items in inventory do not always keep same slot when rejoining.
May 10 2016, 5:25 PM · DayZ
blackarm edited Steps To Reproduce on T90213: Opening a can in your inventory moves it.
May 10 2016, 5:25 PM · DayZ
blackarm edited Steps To Reproduce on T90212: Item information differs between inventory tooltip and hotbar tooltip.
May 10 2016, 5:25 PM · DayZ
blackarm edited Steps To Reproduce on T90200: Holstered weapon does not show on title screen.
May 10 2016, 5:25 PM · DayZ
blackarm added a comment to T89816: Z buffering/Camera clipping.

It doesn't have to be a drastically steep climb either, this happens to me often climbing mountains and hills as well. In first person the camera almost always clips through any incline and shows the void below.

May 10 2016, 5:11 PM · DayZ
blackarm added a comment to T87992: Increasing FOV reduces effectiveness of weapon scope's zooming capabilities.

Purp, just because a lot of games have this issue doesn't mean it's NOT a bug. In fact, all of the games that I know have had this issue, have been FIXED. Upvote.

May 10 2016, 4:01 PM · DayZ
blackarm added a comment to T87792: Wait for host.

BUMP. The worst part about this is it completely nukes my internet. After escaping out of "Wait for host" my server browser fails to fill up; frustrated I close DayZ and my internet is taking forever to connect to a website. DayZ is effectively DDoSing my router...

May 10 2016, 3:53 PM · DayZ
blackarm added a comment to T87203: Night doesn't need to be black and white colouring.

It's true that the eye won't see color in the low-light situations, but the human brain compensates... the only problem is, this is a video game, and the human eye can't compensate for that, so it looks and feels unrealistic. I think the screenshot is a little too drastic with it's vibrancy; a much more desaturated version would be better showing only a hint of color.

May 10 2016, 3:24 PM · DayZ
blackarm added a comment to T86496: Character save loss [PRIMARY REPORT].

"unable to connect to the central server"

Why is this even a thing? Why would you let people play on a server with the possibility of it overwriting data?! You shouldn't be allowed to connect to a server that can't connect to the central server unless you expressly give it permission to do so.

May 10 2016, 1:41 PM · DayZ