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TheKnight
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User Since
Aug 31 2015, 12:44 PM (450 w, 4 d)

Recent Activity

May 10 2016

TheKnight edited Steps To Reproduce on T85498: Arma 3 crash error: 0xC0000005 - STATUS_ACCESS_VIOLATION.
May 10 2016, 12:39 PM · Arma 3
TheKnight added a comment to T83940: The AI can see through trees..

+Koala
Beta? What do you mean.
And what do you mean by saying''upcoming stable''? Do you mean patch 1.52?

May 10 2016, 11:53 AM · Arma 3
TheKnight edited Steps To Reproduce on T83940: The AI can see through trees..
May 10 2016, 11:53 AM · Arma 3
TheKnight added a comment to T83939: Unable to attach bipod to MX 3GL.

You can NOT put a bipod to grenade launchers. Just sit down and think. And just try to reload the grenade launcher and you'll see that he pushes the bottom of the launcher up to open the designated hole so he can put another grenade, now think if he had a bipod there, how would it work? Just logic.

May 10 2016, 11:52 AM · Arma 3
TheKnight added a comment to T83939: Unable to attach bipod to MX 3GL.

The MX 3Gl has a grenade launcher at the bottom so you can't put a bipod.

May 10 2016, 11:52 AM · Arma 3
TheKnight added a comment to T83822: Every time a player dies, items go missing from his inventory..

I'm referring to the default reviving system that this game has. (No mods)

May 10 2016, 11:49 AM · Arma 3
TheKnight edited Steps To Reproduce on T83822: Every time a player dies, items go missing from his inventory..
May 10 2016, 11:49 AM · Arma 3
TheKnight added a comment to T83746: Sometimes I get an Error Message.

The 1st time it didn't occur on a server, it occurred when I launched Arma! The 2nd time it happened when I was playing Invade & Annex at Ahoy World server. Most of the time I play at 77th JSOC (Invade & Annex) but nothing has occured there, at least not yet.

May 10 2016, 11:47 AM · Arma 3
TheKnight edited Steps To Reproduce on T83746: Sometimes I get an Error Message.
May 10 2016, 11:47 AM · Arma 3
TheKnight added a comment to T75264: The radio in ARMA 3 doesn't sound or act like a radio....

Make it like when the (friendly) AI where talking in the campaign,bleeping sounds and a little static in the voices. That's going to be really awesome and WAY more realistic and awesome.

May 10 2016, 7:32 AM · Arma 3
TheKnight added a comment to T75264: The radio in ARMA 3 doesn't sound or act like a radio....

Please make it sound like Task Force Radio mod. The only thing that should change is that when you press the button to start talking, there should be a bleep sound and when you release the button when done talking to hear a CH sound. Also, the voices to be like talking through a radio not crystal clear like you're talking through a proffessional microphone. Please add these features but don't add the crap side off Task Force Radio(all the different radios and that frequency thing).EVERYTHING should be just the same (group channel, side channel etc.) and only a push-to-talk button but with all the sound effects and features I mentioned above. Please also add if possible (it will make more realistic) the feature that was mentioned by FeralCircus. Let's say that there is a squad and they are talking in group channel, they hear each other through the radio but there is a guy who is not in the squad and he hears just the voice (something like when hearing someone from direct channel). Please add at least the sound effects mentioned above. It will make the game tons of times more awesome!!!

May 10 2016, 7:32 AM · Arma 3