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- Sep 20 2017, 7:51 AM (378 w, 4 d)
Aug 26 2022
Aug 26 2022
Sam_Fisher added a comment to T165584: [Tweak] Make `allowCrewInImmobile` not dismount AI from upside-down vehicles.
@veteran29 thank you, kind sir
Sam_Fisher added a comment to T165584: [Tweak] Make `allowCrewInImmobile` not dismount AI from upside-down vehicles.
@BIS_fnc_KK do you mind if I upload the mod's config.cpp here?
Aug 25 2022
Aug 25 2022
Sam_Fisher added a comment to T165584: [Tweak] Make `allowCrewInImmobile` not dismount AI from upside-down vehicles.
I'm using a very simple mod that's basically just
class Extended_InitPost_EventHandlers { class AllVehicles { class CrewInImmobile { init = "(_this select 0) allowCrewInImmobile true;"; }; }; };
It worked fine in 2.08, but after I updated to 2.10 it stopped working (crew will exit vehicles when wheels/tracks are destroyed).
Sam_Fisher added a comment to T127255: Rotor RPM (NR) hunting.
OMG @Gazoo sorry I haven't seen this post sooner.
Sam_Fisher added a comment to T165584: [Tweak] Make `allowCrewInImmobile` not dismount AI from upside-down vehicles.
Is it mandatory to use the Alternative Syntax in 2.10?
Oct 6 2017
Oct 6 2017
Sam_Fisher changed Severity from severity:minor to severity:trivial on T126770: MH-9 incorrect RPM in AFM.
Sep 21 2017
Sep 21 2017
Sam_Fisher edited Additional Information on T126770: MH-9 incorrect RPM in AFM.
Sep 20 2017
Sep 20 2017