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RogoRogo (Eric)
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User Since
Mar 29 2021, 4:14 AM (190 w, 6 d)

Recent Activity

Nov 7 2022

RogoRogo added a comment to T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.

thank you very much for fixing this, this was really problematic in using the asset

Nov 7 2022, 4:58 PM · Arma 3

Jun 18 2022

RogoRogo added a comment to T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.

Well, I have adapted our screen to that on the vanilla Marshall now to keep consistency. Guess if this is a controversial change, it should be discussed in the ticket for the A3 base game first (or the forum thread). That said, after playing with the new FOV for a while, I find it to be much more intuitive to use than with the mirrored image.

Jun 18 2022, 1:57 PM · Arma 3 Creator DLC - Western Sahara
RogoRogo added a comment to T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.

I have to reverse on this one. See this thread here and my sample images. It appears the Marshall reverse camera image is actually correct, it's just a bit weird / confusing because it's not in center screen but to the left of the drivers view.

The image is also correct on the vanilla Marshall, and the only change on current dev-branch is that the FOV has been tweaked.

Jun 18 2022, 12:35 PM · Arma 3 Creator DLC - Western Sahara

Apr 29 2022

RogoRogo edited Additional Information on T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 29 2022, 7:45 AM · Arma 3

Apr 26 2022

RogoRogo renamed T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment from AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base l variants in driver compartment to AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 1:22 AM · Arma 3
RogoRogo created T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 1:22 AM · Arma 3
RogoRogo added a comment to T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.

Fixed in the next update. Sadly we can't fix this in the vanilla variants. It's better if you make a new ticket about it in the main game tracker.

Apr 26 2022, 1:17 AM · Arma 3 Creator DLC - Western Sahara

Apr 6 2022

RogoRogo added a comment to T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.

visual reference for the bug

Apr 6 2022, 11:19 AM · Arma 3 Creator DLC - Western Sahara
RogoRogo added a comment to T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.

what makes this bug - that is only a typo oversight - more confusing is that the external mirror pips (reflections?) are correct.. making a backup when turning in even more confusing.

Apr 6 2022, 12:10 AM · Arma 3 Creator DLC - Western Sahara
RogoRogo created T164087: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in all variants in driver compartment.
Apr 6 2022, 12:05 AM · Arma 3 Creator DLC - Western Sahara

Feb 1 2022

RogoRogo added a comment to T162816: Pandur II missing RAMP animation, MMB context function, missing TOP HATCHES and fighting positions.

Thank you for the reply nonetheless!

Feb 1 2022, 5:18 PM · Arma 3

Jan 15 2022

RogoRogo created T162816: Pandur II missing RAMP animation, MMB context function, missing TOP HATCHES and fighting positions.
Jan 15 2022, 11:50 PM · Arma 3

Aug 15 2021

RogoRogo added a comment to T157554: Analog Controls for TRACKED and WHEELED vehicles can not be bound/used in parallel.

additional note (pointing out the source issue even more):
a "steerable parachute" is also categorized as a "vehicle", responding only to the analog bindings for steering - making the confused state of the TRACKED VEHICLES not responding at all to the bindings even more noticeable.

Aug 15 2021, 1:01 PM · Arma 3

May 10 2021

RogoRogo added a comment to T157554: Analog Controls for TRACKED and WHEELED vehicles can not be bound/used in parallel.

Addendum.
BOATS also do NOT accept the granular left/right controls and only work in granularity forward/back by coindicence (keyinbind "fast forward" on throttle, "car back" and "car forward" on left stick).

May 10 2021, 5:55 AM · Arma 3

Mar 31 2021

RogoRogo added a comment to T157555: SP Campaign: Client loads "Reality Check" no matter what player selcets in Campaign menu.

that is **correct**,
I just tried, and it loaded "Drawdown 2035" or "State Scarlet" or any selected campaign or unlocked mission.
So v8 seems to have fixed that already.
But please be advized that I switched to the standard build in-between, so if there was a lingering outlier bug, it might have been cleaned up by the switch "profiling->standard->profiling", and whatever caused it, can now not be reproduced (also not logs available aso)

Mar 31 2021, 10:59 AM · Arma 3
RogoRogo added a comment to T157553: Controls / Keybinds not saving / arbitrarily duplicating / not globally present.

👍

Mar 31 2021, 10:47 AM · Arma 3

Mar 29 2021

RogoRogo updated the task description for T157554: Analog Controls for TRACKED and WHEELED vehicles can not be bound/used in parallel.
Mar 29 2021, 8:52 AM · Arma 3
RogoRogo updated the task description for T157554: Analog Controls for TRACKED and WHEELED vehicles can not be bound/used in parallel.
Mar 29 2021, 6:44 AM · Arma 3
RogoRogo created T157555: SP Campaign: Client loads "Reality Check" no matter what player selcets in Campaign menu.
Mar 29 2021, 6:43 AM · Arma 3
RogoRogo added a comment to T157554: Analog Controls for TRACKED and WHEELED vehicles can not be bound/used in parallel.

Addendum for clarity:

Mar 29 2021, 5:57 AM · Arma 3
RogoRogo created T157554: Analog Controls for TRACKED and WHEELED vehicles can not be bound/used in parallel.
Mar 29 2021, 5:47 AM · Arma 3
RogoRogo created T157553: Controls / Keybinds not saving / arbitrarily duplicating / not globally present.
Mar 29 2021, 5:09 AM · Arma 3