User Details
- User Since
- Nov 14 2016, 5:33 PM (425 w, 1 d)
Oct 21 2024
Seems to work now properly, even with high DPI.
Sep 6 2023
This is just extremely disappointing.
Now we get "Extreme" graphic setting and still the refreshing and cool: Oh you are looking at that tree directly, let's reduce LOD to minimum.
This whole bugtracker thing is just garbage.
Jerking off the community for ideas and support and not giving a shit about supporting the community.
6 years and not 1 semi official response.
Should rename the site feedback library. Juuuust put it in the shelves.
Apr 9 2023
Having 50% speed and reducing DPI to a certain level, gets the weirdness to reappear too.
Apr 8 2023
The issue happens by having 30% or less "aim down sights sensitivity multiplier". 40% or higher, the problem fades away. 50%+ is nice. The same with "mouse aiming sensitivity".
"Persistent aiming down sights" function does something fishy too.
The only issue is now that i have a creepy slow mouse in the inventory, because i had to adjust by DPI.
Greetings
Sep 14 2022
My pleasure.
Thank you for your help!
Sep 8 2022
Sep 6 2022
Still assigned to "None", still present in the same way in 2.10.
5 years anniversary of the post.
Aug 30 2022
Example
Made a quick example. Don't have time to do a nice in game recording with secondary camera synced thingie.
It's a rather quick movement to show the effect. I can assure full contact with the mouse pad and a proper set up mouse.
Recently changed the mouse and same issue persists. The beautiful sound is by the mouse cable. Youtube insists on playing the sound.
While trying to get it on camera, i go the impression it also happens when not aiming. Seems to be less aggressive there.
@Geez: enough info for you?
Aug 27 2022
Aug 16 2022
Aug 15 2022
Jul 20 2021
Well if it would be just about a few trees, i would say yes. But its about half the trees and bushes. Reeds and palm trees are the worst i guess.
When i find the time, i will try to find a different approach.
What gets me is: The bug just got his 4th candle on the cake... May 16th 2017 with 1.70 and Jets DLC.
If the fixing keeps the same paste, it will be my favorite ArmA 4 feature!
Jul 19 2021
Wow, stuff is going on here! Still "Assigned To None" and after loads of great patches, the change ist "None" too.
Thx for pointing out to Wulf, that before the patch, stuff is running fine and LODs looking good and after, its running the same but if zoomed in... (QDesnik)
The fun thing to watch, when going into an optic, is: For the first quarter of a second, the LODs look fine, then they degrade. Mostly the bad LODs are in the centre
and if you move away they get better. Found myself trying to get a specific tree to LODup, to spot and then shoot where i saw the enemy. :P
I wouldn't be surprised if the bug is just a few numbers mixed up.
Aug 22 2018
Congratulations!
Still not fixed in 1.84...
Mar 23 2018
Mar 19 2018
So i just checked the Tank DLC dev branch. Seems to be a little different but still the same issue.
So what is wrong with this issue report that nobody replies or assigns.
It has been about a half year without any significant change to this bug... and i know
i'm not the only one having it.