- User Since
- Mar 13 2013, 11:25 PM (550 w, 3 d)
May 10 2016
Although sometimes the ragdoll alone is realistic (headshot for example), not every shot is an instant kill, so it would be nice if there would be also some additional animations. Both ragdoll and animations should be present, so i voted this up.
Well, then there is a problem, since i use right mouse button for weapon optics as an infantryman, so RMB is still mapped for optics toggle. Anyway, since Arma has pretty complex controls (in terms of FPS games), we should be able to customize it as much as possible.
Yeah, i know that (thanks for the info though), but it's still very uncomfortable.
KardasLT: Oh come on, don't tell me that when you want to put some magazines into your backpack you do it one by one. This has nothing to do with realism, its just a missing feature. And even if it WAS realistic, it's really annoying.
What's you view distance?
That makes sense. Though it looks a bit strange, it's probably the best solution.
I'm not sure if this was intentional, but i kinda like it, because it's a way to compensate missing grass in the distance. If you can hit them even the "submerged" parts (i'm not sure if you can), than i'm okay with it.
I think it could be used even in the main story. Imagine the iranians have just two or three of those, it's a very rare experimental weapon. How cool would it be if you had to destroy them as a special forces member? If the iranians are actually able to compete with NATO, they should have an edge over the enemy. Maybe it's not 100% realistic, but hey, show some imagination. Btw i think that it's more realistic to have a rail/coil gun tank in the game than the idea of Iran sucesfully waging conventional war on NATO. Just my opinion...
Realistic or not, the biggest problem is that it looks ugly (because of the polygons merging into sigle vertex in the center), so i voted up.
Sorry, my mistake, i didn't know that.