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Weapons Optics Reflection
Reviewed, WishlistPublic

Description

Please Devs try to reduce reflection in optics not only sun but also the environment, currently optics looks like the chinese clones that i use in airsoft, the real ones uses anti-reflection coating:

http://antireflective.files.wordpress.com/2013/04/anti-reflection-coatings.jpg

Examples:
https://thecounterfeitreport.com/uploads/validate_image/1054_1353612035_large.jpg
http://www.eotech-inc.com/documents/Recognizing%20counterfeit%20EOTech%20Sights%204-09.pdf

Real One:
http://www.gunquester.com/Images/topbar%20pages/Optics/reviews/specterDR/elcan_specterDR_reticle_556.jpg {F20234} {F20235} {F20236}

Details

Legacy ID
928434979
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request

Event Timeline

CincoSete edited Additional Information. (Show Details)
CincoSete set Category to Feature Request.
CincoSete set Reproducibility to Always.
CincoSete set Severity to None.
CincoSete set Resolution to Open.
CincoSete set Legacy ID to 928434979.May 7 2016, 2:52 PM

True. In real-life, these kinds of optics are designed to minimize reflections from light sources.

Well nothing hard to fix - just change some parameters in the glass rvmat

I raised a similar issue previously that was similar to this (bringing up that it can happen at night with no actual light source pointing in your direction from behind) and it was closed as a duplicate. I've never been able to find the original issue (although I have found similar ones). So it's safe to say this is a known issue at least.

ceeeb added a subscriber: ceeeb.May 7 2016, 2:52 PM
ceeeb added a comment.Jun 26 2013, 9:31 AM

Related to #9919

Just read the PDF at
http://www.eotech-inc.com/documents/Recognizing%20counterfeit%20EOTech%20Sights%204-09.pdf

Now I think, making reflections in game, just to show that devs can (!) make reflections, is not really a good idea. Indeed it's true what Laqueesha said:
"In real-life, these kinds of optics are designed to minimize reflections from light sources."

+1

Punkie added a subscriber: Punkie.May 7 2016, 2:52 PM

Realistic or not, the biggest problem is that it looks ugly (because of the polygons merging into sigle vertex in the center), so i voted up.

EDcase added a subscriber: EDcase.May 7 2016, 2:52 PM
EDcase added a comment.Sep 7 2013, 2:26 AM

Its not technically reflection but a specular highlight and its VERY annoying and unrealistic. It would only happen with a light source behind your head so your head would block the light anyway.