User Details
- User Since
- Mar 5 2013, 5:21 PM (618 w, 3 d)
May 10 2016
Our community has also experienced this very often. It happens next to a camp fire or burning wreck.
This bug happens when:
A unit that has an addUnform code running on them joins the server which will lead to -> all other units that has an addUniform code on them will lose their uniform.
For example:
All units has this code running on them:
_unit = _this select 0;
_unit addUniform "uniform class";
When ever a player joins, every other player will lose their uniform.
This bug was introduced when ARMA3 stable was patched to 1.04 (the first part of the campaign patch).
The work around is running the gear scripts locally:
_unit = _this select 0;
If (local _unit) then {
_unit addUniform "uniform class";
};
This will NOT cause other units to lose their uniform.
Like I posted in the ticket "Turning NV on/off removes this graphics bug." L33CHW33D.
Anyway, if I play a mission without NV this is a real problem.
The only way to remove the bug is to restart ARMA3.
Happes for us as well.
Tested with latest DEV and can not reproduce.
The flags are also not really important when you do markers on the fly.. The order in Arma 2 was great! A revert to that would be awesome.
This happens for me too with latest build 0.5.102980 when using No Blur addon. http://forums.bistudio.com/showthread.php?148644-NoBlur
May 9 2016
Icchan you are ignorant in saying that. The same problem has been reported with 2.0 setup without any fake surround.
This happens a lot with Track IR as well. Turning the head one way will make me hear my footsteps in the other ear making me think someone is next to me!
I just saw that ADJUST was also bound to CTRL! The game never reported this (no red text).
CTRL is also always LEFT CTRL.
Moving Turbo to another unconflicted button does not solve this.