Page MenuHomeFeedback Tracker

Orez
User

Projects

User does not belong to any projects.

User Details

User Since
Jun 22 2013, 9:15 AM (595 w, 3 d)

Recent Activity

May 10 2016

Orez added a comment to T70932: "Slicing the pie" near impossible, invisible outer wall edge..

/Down voted
No issues, just need to realize that the bullets come out of the barrel

May 10 2016, 5:29 AM · Arma 3
Orez edited Steps To Reproduce on T70310: Make squad leaders unable to command distant units without both having radios.
May 10 2016, 5:07 AM · Arma 3
Orez edited Steps To Reproduce on T70305: Dirt still gets kicked up when explosive is shot at the starting player, even when in another player.
May 10 2016, 5:07 AM · Arma 3
Orez added a comment to T70303: Picture in Picture (PIP) - Huge FPS drops.

I'm fine

Can you post your system specs?

May 10 2016, 5:07 AM · Arma 3
Orez added a comment to T69742: I'd like to see more team involvement..

The idea of more teamwork is good but the highlight system isn't
If you to want that then use a laser and a NV/Thermal scope

May 10 2016, 4:46 AM · Arma 3
Orez added a comment to T69173: Thermal Camouflage for Infantry.

I vote to add a uniform/vest that is light and has thermal camo, but has less pockets and armor

May 10 2016, 4:25 AM · Arma 3
Orez added a comment to T69152: AI opens and closes the doors of a UH-80 Ghost Hawk.

Yea, I've tried scripting, sucked at it

But to me, if it affects gameplay then its worth trying to fix

unlike *coughfemalescough*

May 10 2016, 4:25 AM · Arma 3
Orez added a comment to T69152: AI opens and closes the doors of a UH-80 Ghost Hawk.

Yea

Just a change to how the AI interacts with doors

May 10 2016, 4:25 AM · Arma 3
Orez edited Steps To Reproduce on T69152: AI opens and closes the doors of a UH-80 Ghost Hawk.
May 10 2016, 4:25 AM · Arma 3
Orez added a comment to T69152: AI opens and closes the doors of a UH-80 Ghost Hawk.

^But each one does it

It would make sense if the first man out opened it and the last one closed it

Not each and everyone opening and closing the door

May 10 2016, 4:25 AM · Arma 3
Orez edited Steps To Reproduce on T68927: Submarine on land sounds like its in the water.
May 10 2016, 4:13 AM · Arma 3
Orez edited Steps To Reproduce on T68221: Independent sniper doesn't have range finder.
May 10 2016, 3:46 AM · Arma 3
Orez added a comment to T68175: a SDV with closed hatch does not protect its occupants from watery vision and asphyxiation.

I need to argue that

In the stream they implied it was meant to be water tight so you could go without a re-breather

http://youtu.be/mJh6U6pQKe8?t=56m22s

May 10 2016, 3:44 AM · Arma 3
Orez added a comment to T63593: High command function missing.

Most likely WiP

May 10 2016, 12:45 AM · Arma 3