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Neodammerung
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User Since
Sep 14 2013, 12:57 AM (342 w, 3 d)

Recent Activity

May 10 2016

Neodammerung added a comment to T74871: Battlefield firefight ambient produces config error and does not work.

12-12-2013
rev. 113567
no mods

Tried it and it works well for me ;)

May 10 2016, 7:22 AM · Arma 3
Neodammerung added a comment to T71834: Flickering distant terrain and building textures.

Dev. Build 1.11.114839

The problem's still there...

http://youtu.be/fzJzJbbhPpI

May 10 2016, 5:56 AM · Arma 3
Neodammerung added a comment to T71834: Flickering distant terrain and building textures.

No need.
Go in the editor
Spawn a sniper
Try to aim at a far building/streetlamp/object, it's particularly visible when using a scope
It's visible everytime, night & day
As I have an ATI videocard I asked on BIS forum but it seems it's the same for NVIDIA owners so it's the game not a driver problem as I initially tought

May 10 2016, 5:56 AM · Arma 3
Neodammerung added a comment to T71826: Turning your head makes the clouds move and change. And odd rotational effect at the edge of screen..

Well I have a standard FOV and the problem is still here
Dev. 1.37.0.128772
So yeah...

May 10 2016, 5:56 AM · Arma 3
Neodammerung added a comment to T71826: Turning your head makes the clouds move and change. And odd rotational effect at the edge of screen..

I've added a video :

http://youtu.be/pKgcGrkIFcI

Use 1080p & FullScreen.

Dev Build : 1.03.110653
The problem is still there.
As you can see it's really distracting, but it's less noticable when zoomed in.

Showcase : AAF

Video Settings :
http://i251.photobucket.com/albums/gg314/Neodammerung3333/Others/ARMA3_Specs.jpg~original

PC Config :
http://i251.photobucket.com/albums/gg314/Neodammerung3333/Others/PC_Specs.jpg~original

May 10 2016, 5:56 AM · Arma 3
Neodammerung added a comment to T70091: ugly textures of dynamic light with NVGs.

http://youtu.be/sj6P55zAPXo

Dev. Build 1.11.114839
The problem's still there...

May 10 2016, 4:59 AM · Arma 3

May 9 2016

Neodammerung added a comment to T59279: Whilst prone/crouching soldier turn rate not limited.

Dev. Build 1.11.0.115031
The problem is still here...

This is such a drawback in regards to Arma II, it feels so arcade now...
Was it so hard to copy&paste the sway from Arma II ?

May 9 2016, 6:49 PM · Arma 3