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Meratoma
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User Since
Jun 13 2013, 4:41 AM (597 w, 23 h)

Recent Activity

May 10 2016

Meratoma edited Steps To Reproduce on T68039: Lean keys are active while use the chat on map screen.
May 10 2016, 3:39 AM · Arma 3
Meratoma added a comment to T67962: The player keeps his movement and cease to respond..

Change weapon fix the problem.

May 10 2016, 3:37 AM · Arma 3
Meratoma edited Steps To Reproduce on T67963: Programmable artificial intelligence.
May 10 2016, 3:37 AM · Arma 3
Meratoma added a comment to T67962: The player keeps his movement and cease to respond..

On step to reproduce:

The problems is related with map change. On the map change the game locked the player and only can advance and go to the left or the right.

May 10 2016, 3:37 AM · Arma 3
Meratoma added a comment to T67962: The player keeps his movement and cease to respond..

I don`t think so because you can only use left and right keys. Today I have the problem hosting a game.

I try to reproduce the problem by myself and report here.

May 10 2016, 3:37 AM · Arma 3
Meratoma edited Steps To Reproduce on T67962: The player keeps his movement and cease to respond..
May 10 2016, 3:37 AM · Arma 3
Meratoma edited Steps To Reproduce on T67846: Air bed effect on choppers....
May 10 2016, 3:33 AM · Arma 3
Meratoma edited Steps To Reproduce on T67843: Slider to control the fade of the waypoints defined by users..
May 10 2016, 3:33 AM · Arma 3
Meratoma added a comment to T67840: Visual navigation point is barely visible..

@Nicolii:
The visual marker may overlap or not according to what is shown on screen wil.

This is a simple question of overlap.

Even with a map and a compass knowing them read correctly you can lose. Because magnetic variations exist that can affect the compass.

ARMA maps even not include the terrain heights and includes its own GPS to simplify mark your position on the map.

I do not think that by playing ARMA learn to shoot and read maps perfectly. And a visual marker helps a lot especially to new players.

May 10 2016, 3:33 AM · Arma 3
Meratoma added a comment to T67840: Visual navigation point is barely visible..

No Dale isn´t.

All programmers in the world use the term "UI" to refer the information that is displayed and with which the user interacts.

If one of the "UI" elements disappears from the display or not display correctly loses all its functionality and should be revised.

May 10 2016, 3:33 AM · Arma 3
Meratoma added a comment to T67840: Visual navigation point is barely visible..

@Dale is UI. Not HUD. The keyboard, Mouse, Screen are devices, user devices.

And if don't know the map the nav point ia very useful.

May 10 2016, 3:33 AM · Arma 3
Meratoma added a comment to T67840: Visual navigation point is barely visible..

I'm not questioning the way you play.

It exposes a feature of the game that I think is malfunctioning.

May 10 2016, 3:33 AM · Arma 3
Meratoma edited Steps To Reproduce on T67840: Visual navigation point is barely visible..
May 10 2016, 3:33 AM · Arma 3

May 9 2016

Meratoma added a comment to T60025: No female soldiers models available.

I prefer not watch videos on youtube with female soldiers in obscene positions.

May 9 2016, 8:40 PM · Arma 3
Meratoma added a comment to T59277: Grenade throwing is unrealistic (too fast).

I do not agree.

The system of grenades of weapon 2 is particularly ominous in games on a large scale or in situations of great intensity.

Weapon 3 solves by root that problem and brings the return grenades.

I believe that the necesitaria system some minimal adjustments to select the type of grenade or to reduce the time of the explosion.

May 9 2016, 6:48 PM · Arma 3