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Meester
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User Since
Mar 6 2013, 2:03 AM (463 w, 4 d)

Recent Activity

May 10 2016

Meester added a comment to T63774: Unreal Explosions In ARMA 3.

Syrian Civil War might provide some examples of how things are, example of a T-72 being destroyed and cooking off in Daraya - http://www.youtube.com/watch?v=_sb2xo7yF40

Another here - http://www.liveleak.com/view?i=e6c_1363716204

Here - http://www.youtube.com/watch?v=2uycDyykbJQ

& Here - http://www.youtube.com/watch?v=qclCuQyzfB4

About 1:40 minutes in Here - http://www.youtube.com/watch?v=Jhe5pUbOWC0&feature=player_embedded#!

+ Here - http://www.youtube.com/watch?v=6wa6L2bSW4w&feature=player_embedded

May 10 2016, 12:57 AM · Arma 3
Meester added a comment to T63738: Complete Underwater Visibility & Blue Lining.

I would say it does have impact on gameplay. Clear view of enemy divers/subs etc? If you could see through the vegetation on land, because of a bug wouldn't you expect that to have gameplay implications?

May 10 2016, 12:52 AM · Arma 3
Meester edited Steps To Reproduce on T63738: Complete Underwater Visibility & Blue Lining.
May 10 2016, 12:52 AM · Arma 3

May 9 2016

Meester edited Steps To Reproduce on T62298: Better Grenade Throwing.
May 9 2016, 11:55 PM · Arma 3
Meester added a comment to T62295: Grenade arc to enhance grenade throwing.

While I agree that throwing grenades at close range through a window is problematic this is also a milsim so a visible arc might break the immersion too much and grenade throwing is a skill and therefore practise should be the way in which to become good and tools which don't include visible arcs should be made available.

Otherwise everyone will be an expert overnight.

May 9 2016, 11:55 PM · Arma 3
Meester edited Steps To Reproduce on T62195: Unable To Holster Both Weapons.
May 9 2016, 11:48 PM · Arma 3
Meester edited Steps To Reproduce on T62191: Vegeatation That Flattens From Too Far Away.
May 9 2016, 11:48 PM · Arma 3
Meester added a comment to T61862: Rabbit swimming with the fish.

Everyone knows rabbits can swim!

May 9 2016, 11:30 PM · Arma 3
Meester added a comment to T60475: AT-Mines are underpowered..

For various AT Mine + ied attacks on armoured vehicles

Abrams hit AT Mine [all crew survived] - http://www.youtube.com/watch?v=J0Tr1Epiga0

Large ied hits cougar mrap [again all crew survive] - http://upload.wikimedia.org/wikipedia/commons/b/b1/Cougar_Hit_By_IED.jpg

Syrian civil war, first tank hits at mine [destroyed or merely disabled I don't know]- http://www.youtube.com/watch?v=E8jUQ7jKdSM

May 9 2016, 9:46 PM · Arma 3
Meester edited Steps To Reproduce on T59005: No Surrender Key.
May 9 2016, 4:15 PM · Arma 3
Meester edited Steps To Reproduce on T58979: Crouch Key & Stand Up Key Should Be Used At The Same Time If The Same.
May 9 2016, 4:13 PM · Arma 3
Meester added a comment to T58979: Crouch Key & Stand Up Key Should Be Used At The Same Time If The Same.

Failed to see the Up key. My fault, disregard this report if appropriate. Up key works with the crouch key at the same time.

May 9 2016, 4:13 PM · Arma 3