User Details
- User Since
- Mar 6 2013, 1:44 AM (611 w, 4 d)
May 10 2016
May 9 2016
"How come that the latter is sooner on finish (3.49 minutes vs. 3.57), yet he is slower? Some calculation problem?"
No you're not reading the transcription correctly, those tests confirm that the character is NOW running at speeds appropriate to their equipment: "Did a re-test on the CURRENT VERSION and the times are along the SAME lines as what you have recorded."
The original issue was uploaded 2 months ago and at the time the character was running faster when wearing gear, so evidently someone has fixed the problem since then.
If you have a playable build of the old version and want to test the times out, for both instances the test was conducted along the airfield.
I placed a ka-60 in the middle of the strip to guide along, it was aligned with the white dividing lines to ensure a straight line.
Player ran the distance continuously and the map was re-loaded each test to ensure that there were no differences due to starting position, terrain or stamina loss.
Original test was with Blufor Rifleman 1000m, then manually remove all gear including maps, radio, binoculars etc.
I did those tests three times each and used the mean so the times weren't switched around.
Did a re-test on the current version and the times are along the same lines as what you have recorded.
Blufor Rifleman
1000m:
3.57 ---> 15.18kmph --->9.4mph
Manually remove gear
1000m:
3.49 ---> 15.7kmph ---> 9.75mph
Remove gear in init line
1000m:
3.49 ---> 15.7kmph ---> 9.75mph
+1 for those that want it, but make it optional please