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Jigsor
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User Since
Apr 2 2015, 10:11 AM (506 w, 19 h)

Recent Activity

Dec 25 2017

Jigsor added a comment to T124949: missing script commands getVehicleRadar - getPylonLoadout.

Very much could use a getter for setPylonloadout as GrumpyoldMan suggested "getPylonLoadout could return an array holding all pylons and their respective assigned turrets".

Dec 25 2017, 12:32 AM · Arma 3

Jun 27 2017

Jigsor added a comment to T124835: Debug Console Security Changes.

Further to clarify which editor I am talking about. SP editor/main menu editor button. MP editor - from main menu click host server button on top then host server button in the middle of screen then select existing editable mission then 3D editor button or select <<New - 3D Editor>> from mission selection list.

Jun 27 2017, 11:15 AM · Arma 3
Jigsor added a comment to T124835: Debug Console Security Changes.

BTW -filePatching is not enabled if that makes any difference.

Jun 27 2017, 3:24 AM · Arma 3
Jigsor added a comment to T124835: Debug Console Security Changes.

OK, so debug console is working in sp editor but, why is the console ui incomplete in mp editor. It used to work in mp editor.
Why does mp editor indicate running mods when in the same instance without restart sp editor indicates no mods (icon grayed out).
http://i.imgur.com/4wEXTu5.jpg
http://i.imgur.com/9QTMWzI.jpg

Jun 27 2017, 3:17 AM · Arma 3

Jun 26 2017

Jigsor added a comment to T125827: Unable to get into 2D mp editor.

Not true. I've been using 2d mp editor up until Malden release. I even made new missions with it, then converted to 3d. my porting tools use arma.net extensions and exporter script export to 2d. I can bypass the need to have 2d editor and script some of the steps needed to port my missions to new terrains by updating my gribuilder script to use new 3den commands. But, unfortunately debug console access in 3d editor is broken for me since Jets dlc. described in another ticket. Both of these problems have resulted in a complete halt in my mission porting development.

Jun 26 2017, 10:39 PM · Arma 3
Jigsor added a comment to T124835: Debug Console Security Changes.

This change caused an additional problem. I can no longer see debug console while in editor through editor menu options Tools\Debug Console. enableDebugConsole not existing in description.ext so its not over riding there... no mods loaded. screen shots -
http://i.imgur.com/1ySXEP5.jpg
http://i.imgur.com/1owrYOP.jpg
This behavior of only being able to see the Cancel button is what it looks like in mission on dedi if not loged as admin and initiated by admin tool mod since you removed access for non loged in admins. It has to be related

Jun 26 2017, 10:26 PM · Arma 3

Jun 23 2017

Jigsor created T125827: Unable to get into 2D mp editor.
Jun 23 2017, 6:28 PM · Arma 3

Jun 3 2017

Jigsor added a comment to T125033: Planes accelerate on ground with engine on and open dialog/menu.

I have the same problem. Please fix.

Jun 3 2017, 6:46 AM · Arma 3

May 25 2017

Jigsor added a comment to T124835: Debug Console Security Changes.

I agree that Gnashes solution would be best. I do not want to publicly release all my admin's UIDs by including them in description.ext which is downloaded by anyone joining our server.

May 25 2017, 10:24 PM · Arma 3
Jigsor created T124991: BIS_fnc_garage not adding moded vehicles to virtual garage display.
May 25 2017, 2:17 AM · Arma 3
Jigsor created T124988: Cannot create Debug Console.
May 25 2017, 1:58 AM · Arma 3

Apr 16 2017

Jigsor added a comment to T124374: Missile Lock on Sound Bug.

Can confirm in dedicated environment locking tone is not audible when locking on to aircraft from any handheld launcher since patch 1.68. Sometime before patch 1.68 (don't know with patch exactly) I could not lock onto aircraft with handheld launcher at all. This is evoked by scripting command
0 fadeRadio 0;
Its consistently reproduceable in latest recent mission build of BMR_Insurgency_v1_46.Altis.pbo available in this thread -
https://forums.bistudio.com/forums/topic/171050-bmr-insurgency/
by setting lobby parameter
"Disable Audible AI Radio?" to "Yes"

Apr 16 2017, 9:23 AM · Arma 3
Jigsor added a comment to T124379: Chat box disappearing when dying.

I can confirm this happened to me today for first time even with OPTIONS - GAME - STREAM FRIENDLY UI : dissabled. Has been happening since 1.68 for others in server.

Apr 16 2017, 9:02 AM · Arma 3