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FutureSixx
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User Since
Nov 20 2020, 5:09 PM (114 w, 6 d)

Recent Activity

May 25 2021

FutureSixx added a comment to T158688: armorDamage = 3; is broken in 1.12.

Ok, so essentially armorDamage is a mulitplier to the bullet damage being dealt to the armor's health, once the armor health is degraded then the bullet damage will do its maximum to the player.

May 25 2021, 5:29 PM · DayZ

May 21 2021

FutureSixx edited Additional Information on T158688: armorDamage = 3; is broken in 1.12.
May 21 2021, 3:38 AM · DayZ
FutureSixx edited Additional Information on T158688: armorDamage = 3; is broken in 1.12.
May 21 2021, 3:30 AM · DayZ
FutureSixx edited Additional Information on T158688: armorDamage = 3; is broken in 1.12.
May 21 2021, 2:15 AM · DayZ
FutureSixx edited Additional Information on T158688: armorDamage = 3; is broken in 1.12.
May 21 2021, 2:13 AM · DayZ
FutureSixx created T158688: armorDamage = 3; is broken in 1.12.
May 21 2021, 2:12 AM · DayZ

Apr 2 2021

FutureSixx added a comment to T157566: Weather Exploit.

Pretty sure the only players DayZ has at this point is the Community Servers.
The modded scene kept and continues to keep DayZ up. Look where DayZ was born from. A Modder.
To have such a "hack" or "exploit" like this present is a very powerful weapon, not towards us, but towards your Engine.
If this is continuously ignored and not looked into with most priority, you will see your game fall fast, after the Exploiters are done with The Wall.

Apr 2 2021, 7:22 PM · DayZ

Feb 17 2021

FutureSixx added a comment to T156792: Magazines not spawning in guns via CE after 1.11 Update.

Sweet Thank goodness

Feb 17 2021, 1:17 AM · DayZ

Feb 16 2021

FutureSixx added a comment to T156792: Magazines not spawning in guns via CE after 1.11 Update.

Feb 16 2021, 7:45 PM · DayZ
FutureSixx changed Operating System from os:w7 to os:w10 on T156792: Magazines not spawning in guns via CE after 1.11 Update.
Feb 16 2021, 6:17 PM · DayZ
FutureSixx created T156792: Magazines not spawning in guns via CE after 1.11 Update.
Feb 16 2021, 6:16 PM · DayZ

Dec 1 2020

FutureSixx added a comment to T155184: Noticeable Server FPS issues 1.10.

Btw. This hotfix did nothing.
I'd go as far as saying, it made it worse.

Dec 1 2020, 7:07 PM · DayZ

Nov 23 2020

FutureSixx added a comment to T155184: Noticeable Server FPS issues 1.10.

I’ve done a vehicle wipe 2 days after 1.10 release, had about 40 vehicles, and I saw no difference in server FPS. After combing through 1.10, learning everything it’s introduced, I feel this is just the side affect of its new features. hopefully in future updates they can optimize these new features, because this is a very negative side affect we are experiencing.

Nov 23 2020, 6:50 AM · DayZ

Nov 22 2020

FutureSixx added a comment to T155184: Noticeable Server FPS issues 1.10.

Well after about week of 1.10
I'll average about 25-30 players and see a constant average 1.5k-2k FPS with that many players.
I've ran modded servers since 1.06, and I will say I'm use to being able to push 3k-3.5k with that many players. I would say I'm very experienced when it comes to running servers.
When I ran ApocalypticSixx ( 1.06-1.09 ), I did 70 slot servers, and ran 2 instances on each machine I had. I had 4 servers total, 2 machines.
I would average 500-1k FPS with 70 players on each instance. So 140 players on 1 machine.

Nov 22 2020, 11:01 PM · DayZ
FutureSixx changed Severity from severity:minor to severity:major on T155184: Noticeable Server FPS issues 1.10.
Nov 22 2020, 10:51 PM · DayZ

Nov 20 2020

FutureSixx created T155184: Noticeable Server FPS issues 1.10.
Nov 20 2020, 5:25 PM · DayZ