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Deadly_M (Matthew)
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User Since
Jun 1 2016, 1:43 PM (443 w, 2 d)

Recent Activity

Nov 9 2019

Deadly_M added a comment to T138901: Cant dig up stash.

Just hid a chest in a tree, came back a few days later with a shovel and decided to bury it, now I cant dig it up !!!!!!!
Help.

Nov 9 2019, 6:26 PM · DayZ Xbox

May 15 2018

Deadly_M created T128754: Blue pixels.
May 15 2018, 7:10 PM · DayZ

Jun 24 2017

Deadly_M added a comment to T125750: 0.62 Trees still have LOD popping.

OK
Here is the blue pixels (more white today but im sure they were mostly blue on pre .62)

Jun 24 2017, 10:52 PM · DayZ

Jun 21 2017

Deadly_M created T125750: 0.62 Trees still have LOD popping.
Jun 21 2017, 12:36 AM · DayZ

May 26 2017

Deadly_M created T125043: DayZ 0.62 - Cannot hide in bushes or trees .
May 26 2017, 12:04 AM · DayZ

May 25 2017

Deadly_M renamed T125042: DAYZ 0.62, Fast forward keybind from DAYZ 0.62 to DAYZ 0.62, Fast forward keybind.
May 25 2017, 11:57 PM · DayZ
Deadly_M created T125042: DAYZ 0.62, Fast forward keybind.
May 25 2017, 11:55 PM · DayZ

Feb 26 2017

Deadly_M created T123527: Interior lighting too bright, bloom working indoors when it shouldn't etc.
Feb 26 2017, 10:31 AM · DayZ

Jan 18 2017

Deadly_M added a comment to T122919: No DAYZ X64 on desktop link.

I want that too.

Jan 18 2017, 3:35 PM · DayZ

Jan 16 2017

Deadly_M added a comment to T122874: DAYZ 64.exe Steam overlay stopped working .

Seems to have been caused by MSI afterburner update to latest version
removal cures it, I will likely revert to previous version.

Jan 16 2017, 1:13 AM · DayZ

Jan 15 2017

Deadly_M edited Additional Information on T122874: DAYZ 64.exe Steam overlay stopped working .
Jan 15 2017, 11:51 AM · DayZ
Deadly_M created T122874: DAYZ 64.exe Steam overlay stopped working .
Jan 15 2017, 11:45 AM · DayZ

Dec 20 2016

Deadly_M created T122326: Gas lamp.
Dec 20 2016, 1:28 PM · DayZ
Deadly_M created T122324: Changing server.
Dec 20 2016, 1:24 PM · DayZ

Dec 6 2016

Deadly_M edited Steps To Reproduce on T121108: 0.61 Audio, own player positional.
Dec 6 2016, 1:55 PM · DayZ
Deadly_M added a comment to T121108: 0.61 Audio, own player positional.

Geez
Further info,
When in 3rd person view looking down toward the ground to loot / navigate indoors seems to cause this to be louder.
Thanks

Dec 6 2016, 1:53 PM · DayZ

Nov 23 2016

Deadly_M added a comment to T121460: Missing Sounds.

https://feedback.bistudio.com/T121108#1535452

Nov 23 2016, 8:18 PM · DayZ
Deadly_M updated the task description for T121460: Missing Sounds.
Nov 23 2016, 8:17 PM · DayZ
Deadly_M added a comment to T121108: 0.61 Audio, own player positional.

Geez
Yes all 0.61 upto now (23/11/16)
I'm using a very well configured 5.1 sound setup in my "Man Cave".
I have figure out that this is caused by the slight offset to one side when in 3rd person view
if you switch sides (double pressing q,e keys) it moves to the other side, or if you switch to 1st person the sounds are very quiet.
So you could argue this is not a bug but just even more precise positioning, if you look towards the floor the player sounds move towards the rear speakers also

Nov 23 2016, 8:14 PM · DayZ
Deadly_M updated the task description for T121460: Missing Sounds.
Nov 23 2016, 1:57 PM · DayZ

Nov 22 2016

Deadly_M updated the task description for T121512: Server Browser reporting wrong population level.
Nov 22 2016, 9:39 PM · DayZ
Deadly_M updated the task description for T121512: Server Browser reporting wrong population level.
Nov 22 2016, 9:38 PM · DayZ
Deadly_M created T121512: Server Browser reporting wrong population level.
Nov 22 2016, 9:38 PM · DayZ

Nov 20 2016

Deadly_M created T121460: Missing Sounds.
Nov 20 2016, 11:23 AM · DayZ

Nov 14 2016

Deadly_M added a comment to T89325: Sunlight shines through indoors and lights everything up..

This is a big deal for me to.
Also looking into houses from outside its like somebody has left the lights on.
interiors need to be dark and spooky.

Nov 14 2016, 2:48 PM · DayZ

Nov 11 2016

Deadly_M created T121224: Dark interiors / Ambient light too high.
Nov 11 2016, 9:09 PM · DayZ
Deadly_M updated the task description for T121223: 0.61 Infected didn't cast shadow.
Nov 11 2016, 8:50 PM · DayZ
Deadly_M created T121223: 0.61 Infected didn't cast shadow.
Nov 11 2016, 8:30 PM · DayZ

Nov 9 2016

Deadly_M updated the task description for T121104: Jerky / stutter 0.61 all releases upto 08/11.
Nov 9 2016, 9:55 PM · DayZ
Deadly_M updated the task description for T121104: Jerky / stutter 0.61 all releases upto 08/11.
Nov 9 2016, 9:54 PM · DayZ

Nov 8 2016

Deadly_M created T121108: 0.61 Audio, own player positional.
Nov 8 2016, 11:51 PM · DayZ
Deadly_M created T121105: 0.61 Rail tracks corruption ?.
Nov 8 2016, 11:11 PM · DayZ
Deadly_M added a comment to T121104: Jerky / stutter 0.61 all releases upto 08/11.

Well i have motion blur turned off
but i guess on some slower monitors this may appear as a blur.

Nov 8 2016, 11:05 PM · DayZ
Deadly_M renamed T121104: Jerky / stutter 0.61 all releases upto 08/11 from Jerky / stutter to Jerky / stutter 0.61 all releases upto 08/11.
Nov 8 2016, 10:17 PM · DayZ
Deadly_M created T121104: Jerky / stutter 0.61 all releases upto 08/11.
Nov 8 2016, 10:15 PM · DayZ

Jun 5 2016

Deadly_M added a comment to T117263: [.60 exp] Fence textures solid then renders in..

Same problem here
Radeon R9 290X

Jun 5 2016, 8:23 AM · DayZ

Jun 1 2016

Deadly_M added a watcher for DayZ: Deadly_M.
Jun 1 2016, 1:48 PM