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Dark interiors / Ambient light too high
Reviewed, NormalPublic

Description

Interiors of buildings are too brightly lit

When looking into a building from outside with no lights on inside it should be dark unless directly lit by sunlight/light source
When inside an underground space (the new N.W. bunker for example) there should be no light whatsoever.
You are missing a trick here in terms of immersion / suspense / spookiness, especially now you have managed to get infected lurking indoors and dynamic shadows.
cant you use the same dynamic shadow engine to render the sun light source now ?
If you can't implement this consider leaving it open for modders to do in the future

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Visual-Environment
Additional Information

If this is implemented it must be done in such a way that nobody can turn it off by using different graphics settings.

Event Timeline

Deadly_M created this task.Nov 11 2016, 9:09 PM
Geez changed the task status from New to Reviewed.Nov 24 2016, 1:56 PM
Geez added a subscriber: Geez.

Hello Deadly_M and thank you for the report.
This is an issue we are aware of and it be possibly addressed in the future stages of development.
Regards,
Geez