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Dandoman
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User Since
Jun 7 2014, 1:22 PM (545 w, 6 d)

Recent Activity

May 10 2016

Dandoman added a comment to T100780: IF YOUR STUCK READ THIS IT WORKS.

i think it just works on flat ground, cause it doesnt help me to escape that stone

May 10 2016, 11:31 PM · DayZ
Dandoman edited Steps To Reproduce on T100758: Ammo for Magazine.
May 10 2016, 11:31 PM · DayZ
Dandoman edited Steps To Reproduce on T100745: Im stuck in a stone-formation.
May 10 2016, 11:30 PM · DayZ
Dandoman added a comment to T100745: Im stuck in a stone-formation.

my steam id is

http://steamcommunity.com/id/plusader

its a regular server

May 10 2016, 11:30 PM · DayZ
Dandoman added a comment to T98568: [Suggestion] Identify friend from foe: Arm bands.

first of all we need some more sprac cans, other possibilities to paint our arm bands

i suggest to think over painting helmets, fully or with a pattern like one stripe

May 10 2016, 10:17 PM · DayZ
Dandoman added a comment to T96486: Need for raising the Melee Weapon (Axe) is annoying.

weapon stances are an important move/sign for other players to show if youre friendly / agressive

keep 'em

May 10 2016, 9:06 PM · DayZ
Dandoman added a comment to T90675: When swapping weapons one of them falls to the ground..

i think thats just for keeping your weapons and the servers use this trick to save your current inventory

btt:
i got the same idea of keeping both main-weapons in the inventory, better said one in the inventory (back) and the other in the hands - so i support this post

if this will not be implemented id like to see the, by default, G-button working so that you can throw your current weapon in your hands on the ground and switch via hotkey to your weapon of choice

May 10 2016, 5:41 PM · DayZ
Dandoman added a comment to T89619: Multiple different magazines causes the game to show unwanted reload options..

the reloads while opening doors (in most cases) overall acting with your environment are irritating

despite being in a fight, in which spending time to be ready to shoot by reloading or choosing the right option in this list, that costs lifes,
it makes the reload sound and thus can be perceived by players next to you

i suggest to separate the reload menu from the normal interact-possibilities and put these all on the reload key (R), which you can change in controls. a new window/area for the reload options beside the normal interact-possibilites is appropriate, so it doesnt collide with them

May 10 2016, 5:03 PM · DayZ