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Multiple different magazines causes the game to show unwanted reload options.
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I have a M4 and four magazines (a full 30 bullets, a full 20 bullets, an empty 20 bullets and an empty 10 bullets one). I have the fully loaded 30 bullets one attached to my M4 but whenever I press the F key the game shows extra options for me to reload my M4 and switch magazines.

The expected behavior is not seeing any reloading option when you have a full magazine inserted in your weapon, so if you want to switch magazines you will have to do it manually by using the inventory screen or then shoot once before the game shows your the message to reload.

When you are opening doors or drinking from ponds/wells you will often press the F key multiple times and cause your char to make unwanted reloads, which prevents you from shooting.

A video would be better, but I have a few screenshots that may help understanding the problem:


Legacy ID
Steps To Reproduce

Equip a M4 on your hands and have at least 2 different types of full magazines in your inventory.

Event Timeline

Synchrotron set Category to category:weapons.
Synchrotron set Reproducibility to Always.
Synchrotron set Severity to None.
Synchrotron set Resolution to Open.
Synchrotron set Legacy ID to 3684619981.May 8 2016, 3:10 PM
Bohemia added a subscriber: R834.Dec 22 2013, 2:16 PM

the reloads while opening doors (in most cases) overall acting with your environment are irritating

despite being in a fight, in which spending time to be ready to shoot by reloading or choosing the right option in this list, that costs lifes,
it makes the reload sound and thus can be perceived by players next to you

i suggest to separate the reload menu from the normal interact-possibilities and put these all on the reload key (R), which you can change in controls. a new window/area for the reload options beside the normal interact-possibilites is appropriate, so it doesnt collide with them