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Cursedboy86
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User Since
Dec 1 2013, 10:13 PM (324 w, 3 d)

Recent Activity

Jun 25 2019

Cursedboy86 added a comment to T141055: Syndikat Polo Shirt - Broken Arms.

The arms now show the correct skin tone on the dev branch, but the arm model still appears to be really skinny compared to other outfits, the wrists seem to clip into the arms

Jun 25 2019, 9:36 PM · Arma 3

Jun 19 2019

Cursedboy86 edited Additional Information on T141055: Syndikat Polo Shirt - Broken Arms.
Jun 19 2019, 8:13 PM · Arma 3
Cursedboy86 updated the task description for T141055: Syndikat Polo Shirt - Broken Arms.
Jun 19 2019, 8:12 PM · Arma 3
Cursedboy86 created T141055: Syndikat Polo Shirt - Broken Arms.
Jun 19 2019, 8:06 PM · Arma 3

May 10 2016

Cursedboy86 edited Steps To Reproduce on T77808: New snipers missing.
May 10 2016, 8:35 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76500: ZEUS - Sting and Vermin SMG missing.
May 10 2016, 8:02 AM · Arma 3
Cursedboy86 added a comment to T76490: Kiosks Bullet Proof Glass.

ive shot the center and side of each panel, with 6.5, 7.62, and .45, i put in 3 clips with each

May 10 2016, 8:01 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76490: Kiosks Bullet Proof Glass.
May 10 2016, 8:01 AM · Arma 3
Cursedboy86 added a comment to T76393: Feature request: HAZMAT / NBC suits.

SPOILER ALERT- Tis a Earthquake Bomb, no Radiation Involved here, none of the nearby scientists (They were shot dead, mind you) were wearing any protection

May 10 2016, 7:59 AM · Arma 3
Cursedboy86 added a comment to T76323: sci-fi armor.
May 10 2016, 7:57 AM · Arma 3
Cursedboy86 added a comment to T76323: sci-fi armor.

You wana tell us who specifically is being shot at? Each faction has there own armor, if its Opfor that sounds weird.

May 10 2016, 7:57 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76170: Multiplayer no longer functioning in dev build.
May 10 2016, 7:53 AM · Arma 3
Cursedboy86 added a comment to T76117: ALL factions have FIA player loadouts.

I was a bit tired when i put this up, Let me clear things up

Play zeus Game master

FIA classes in Blufor

After awhile when players start spawning in as said classes, then check the other factions

It seems to have cleared up now though, it was only happening on the first day you added them back to blufor

May 10 2016, 7:52 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76117: ALL factions have FIA player loadouts.
May 10 2016, 7:52 AM · Arma 3
Cursedboy86 added a comment to T76085: ZEUS Crate editor missing Scopes.

Any updates on this one?

May 10 2016, 7:51 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76085: ZEUS Crate editor missing Scopes.
May 10 2016, 7:51 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76072: New Tank Missing Again.
May 10 2016, 7:51 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76067: ZEUS Invisible Man Glitch.
May 10 2016, 7:51 AM · Arma 3
Cursedboy86 added a comment to T76049: Berets still not textured..

There are ALOT of clothing options that are not colored right, as i put in my ticket, Black CSAT fatigues being Urban for starters.

May 10 2016, 7:51 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76009: Remove Control Bug.
May 10 2016, 7:50 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76008: ZEUS missing Slammer UP.
May 10 2016, 7:50 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T76000: AA cannon FPS lag.
May 10 2016, 7:49 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75971: Remove or fix redundant clothing.
May 10 2016, 7:49 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75970: Zeus remote control SDV issues.
May 10 2016, 7:49 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75939: ZEUS deleting crash.
May 10 2016, 7:48 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75938: Titan Compact Team Skins.
May 10 2016, 7:48 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75917: ZEUS missing weapons and items.
May 10 2016, 7:48 AM · Arma 3
Cursedboy86 added a comment to T75862: Zeus: Allow Zeus to create player start loadouts.

The module only allows us to add or remove current loadouts, not make new ones like he asked.

May 10 2016, 7:46 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75833: Weird sway in Comanche.
May 10 2016, 7:45 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75832: Bad Seat placment in Mi-48.
May 10 2016, 7:45 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75797: ZEUS Has some opfor groups still missing.
May 10 2016, 7:44 AM · Arma 3
Cursedboy86 edited Steps To Reproduce on T75796: Unarmed Hellcat has weapons in its shadow in first person.
May 10 2016, 7:44 AM · Arma 3
Cursedboy86 added a comment to T75765: No autonomous(drone) tab under faction tabs.

Is that of today's or tommrows patch?

May 10 2016, 7:44 AM · Arma 3
Cursedboy86 added a comment to T66167: Add a way to get rid of colors\details randomization on vehicles (Offroad currently).

while i understand why the FIA are having offroads without doors or rear view mirrors, there are some instances were i would like to be able to control that permanently for a mission

May 10 2016, 2:30 AM · Arma 3

May 9 2016

Cursedboy86 added a comment to T59083: Low CPU/GPU Utilization.

This isnt the single most upvoted issue.

May 9 2016, 6:08 PM · Arma 3