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CrankMasterPaul
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User Since
Apr 6 2015, 1:09 PM (506 w, 5 d)

Recent Activity

Nov 4 2024

CrankMasterPaul added a comment to T170774: attachTo to weapon proxy with followBoneRotation and offset leads to shifting.

I don't quite understand why the memory LOD is so far off the visual LOD, but maybe as a workaround you could offer another parameter to set what LOD to use.
It would make more sense to use a visual LOD by default in my opinion, attachTo is a visual thing, but I can understand that you probably don't want to break existing code.

Nov 4 2024, 11:01 AM · Arma 3

Nov 3 2024

CrankMasterPaul created T186109: Typo in VehicleCapacitorExplosionEffectsBig (Railgun Tank explosion FX).
Nov 3 2024, 9:25 PM · Arma 3

Oct 22 2024

CrankMasterPaul created T185688: Apply custom CfgSoundEffects via script.
Oct 22 2024, 12:32 PM · Arma 3

Dec 14 2023

CrankMasterPaul created T177878: Generated manifest.json ignores local timezone.
Dec 14 2023, 8:50 PM · Arma Reforger Modding
CrankMasterPaul created T177877: IR flashlights have visible volumeShape.
Dec 14 2023, 7:10 PM · Arma 3

Mar 14 2023

CrankMasterPaul edited Steps To Reproduce on T170990: Flashlight quadratic attenuation does not work.
Mar 14 2023, 3:32 PM · Arma 3
CrankMasterPaul created T170990: Flashlight quadratic attenuation does not work.
Mar 14 2023, 3:29 PM · Arma 3

Mar 3 2023

CrankMasterPaul created T170774: attachTo to weapon proxy with followBoneRotation and offset leads to shifting.
Mar 3 2023, 7:43 PM · Arma 3

Jun 7 2021

CrankMasterPaul renamed T158916: selectionPosition does not work with resolution LODs from selectionNames does not work with resolution LODs to selectionPosition does not work with resolution LODs.
Jun 7 2021, 10:48 AM · Arma 3

Jun 3 2021

CrankMasterPaul created T158916: selectionPosition does not work with resolution LODs.
Jun 3 2021, 12:16 PM · Arma 3

Jun 2 2021

CrankMasterPaul created T158909: [Feature Request] Blinking pattern for IR strobes.
Jun 2 2021, 5:38 PM · Arma 3

Jun 1 2020

CrankMasterPaul created T151354: Particles should have a vectorUp parameter.
Jun 1 2020, 9:27 PM · Arma 3

May 10 2016

CrankMasterPaul added a comment to T81281: Headless client getting kicked for invalid .bisign files.

No, re-signing does not fix it from my experience. If the keys were the issue that would mean clients would have issues with connecting too, and they don't have any.
I assume the headless client can't find his bisign files or something similar.

It's a bug with the Linux Arma server, thus this bug report.

May 10 2016, 10:25 AM · Arma 3
CrankMasterPaul added a comment to T81281: Headless client getting kicked for invalid .bisign files.

Normal players can connect just fine, only the headless client gets kicked.

Of you turn verifySignatures off the headless client works just fine.

I assume the headless client can't find his bisign files because of the slash.

May 10 2016, 10:25 AM · Arma 3