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Boowman
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User Since
Aug 8 2013, 12:22 AM (558 w, 6 d)

Recent Activity

May 11 2016

Boowman edited Steps To Reproduce on T116228: Turning right in scenarios (Gale crater).
May 11 2016, 2:21 PM · Take On Mars
Boowman edited Steps To Reproduce on T116227: Invisible mouse cursor in controlroom..
May 11 2016, 2:21 PM · Take On Mars
Boowman added a comment to T116227: Invisible mouse cursor in controlroom..

The problem persists in 0.8.0174. The problem is not there in scenarios. The problem is there even if i restart the space program.

May 11 2016, 2:21 PM · Take On Mars
Boowman added a comment to T116161: Game crash when starting a scenario or space program.

I cannot reproduce in development, but the problem seemed to have solve it self in the normal build also, without me doing anything.

Now my mouse cursor is gone when in the control room, rappears when hitting esc for the menu... :( But i guess these bugs are unrelated.

May 11 2016, 2:19 PM · Take On Mars
Boowman edited Steps To Reproduce on T116161: Game crash when starting a scenario or space program.
May 11 2016, 2:19 PM · Take On Mars

May 10 2016

Boowman added a comment to T78864: Can not resume a mission if it's a Workshop subscribed mission in single player.

Same here. But this only affects singleplayer missions. MP missions resumes just fine for me...

May 10 2016, 9:03 AM · Arma 3
Boowman added a comment to T78458: Cannot save Steam Workshop Scenario missions.

This is indeed undermining the idea of comunity created content, when updated break all content :(
Hope this gets fixed ASAP.

This seems not to affect showcases...

May 10 2016, 8:52 AM · Arma 3
Boowman edited Steps To Reproduce on T74046: Red rain.
May 10 2016, 6:57 AM · Arma 3
Boowman edited Steps To Reproduce on T72761: AI MRLS does not fire when used together with a Support module.
May 10 2016, 6:20 AM · Arma 3
Boowman edited Steps To Reproduce on T71925: We need more and bigger civilian and military ships.
May 10 2016, 5:59 AM · Arma 3
Boowman edited Steps To Reproduce on T71922: Civilian and military ships.
May 10 2016, 5:59 AM · Arma 3
Boowman edited Steps To Reproduce on T71921: We need a amphibious assault ship.
May 10 2016, 5:59 AM · Arma 3
Boowman edited Steps To Reproduce on T71743: AI driver gets easily stuck on Altis.
May 10 2016, 5:54 AM · Arma 3
Boowman added a comment to T71316: Enemy UAV's visible on UAV Terminal.

Im am no longer able to reproduce this (this is a rather old bug), unless as you say i'm able to actually see/observe the enemy UAV.

If the the idea behind the UAV console is to be an actual console, that shows and controls UAW's, then enemy UAV's should not be shown, even if i can actually see them. Right now it works like the map - where all observed contacts are shown.

I guess this is a matter of taste and what level of realism you want.

May 10 2016, 5:42 AM · Arma 3
Boowman edited Steps To Reproduce on T71316: Enemy UAV's visible on UAV Terminal.
May 10 2016, 5:42 AM · Arma 3
Boowman edited Steps To Reproduce on T71314: The UAV (Darter) lands only on helipads.
May 10 2016, 5:42 AM · Arma 3